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CombatHUD
Adds extra combat-related HUD elements including status timers, floating damage indicators, etc.
Last updated | 2 years ago |
Total downloads | 137075 |
Total rating | 23 |
Categories | UI |
Dependency string | sinai-dev-CombatHUD-5.4.1 |
Dependants | 11 other packages depend on this package |
This mod requires the following mods to function
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README
CombatHUD
Combat HUD provides a number of combat-related HUD tools, all of which can be toggled on/off and customized:
- Status Timers: show remaining lifespans above the icons
- Numerical Vitals: show player's HP / Stamina / Mana values as numbers
- Floating Damage Labels: With color for each damage, can customize the text size, speed, lifespan, etc
- Target Enemy Info: Status Effects, remaining Health label, and an "Enemy Infobox" to view in-depth stats
The config can be managed through the Config Manager, or the r2modman Config Editor, or by editing the file at BepInEx\config\com.sinai.combathud.cfg
.
Latest updates
5.4.1
- Added percent values for Needs statuses instead of the infinity symbol (eg. 50% when you reach Very Hungry, etc.)
5.4.0
- Updated for Definitive Edition
5.3.3
- Fixed some error spam that probably didn't affect anything
5.3.2
- Fixed an issue with status timers not working in split-screen co-op
5.3.1
- Fixed a display error with disease status timers
5.3
- The player status timers now supports diseases and other status effects without a traditional timer
- Fixed some immunities from not being displayed in the infobox
- Rewrote a lot of the mod to improve the performance and quality of the code