sinai-dev-Necromancer icon

Necromancer

A custom skill tree revolving around summoning minion allies.

Last updated 2 years ago
Total downloads 50304
Total rating 13 
Categories Characters Classes Skills
Dependency string sinai-dev-Necromancer-3.5.2
Dependants 4 other packages depend on this package

This mod requires the following mods to function

sinai-dev-SideLoader-3.4.11 icon
sinai-dev-SideLoader

API and Mod Development Toolkit for Outward.

Preferred version: 3.4.11
BepInEx-BepInExPack_Outward-5.4.8 icon
BepInEx-BepInExPack_Outward

BepInEx pack for Outward.

Preferred version: 5.4.8

README

Necromancer

Necromancer is a new skill tree focused on summoning undead creatures to fight alongside you, and sacrificing them to produce more powerful effects. The design was loosely based around the Necromancer class in Diablo.

The trainer can be found at Dark Ziggurat (at the top entrance), right by the elevator. Or you can use F3 Debug menu to test the skills.

Online and split-screen are supported, provided all players have this mod installed.

Latest changes

  • 3.5.2 - added skill tree sigil icon, thanks to IggyTheMad <3

  • 3.5.1 - fixed summon bug with SL 3.7.14

  • 3.5.0 - Updated for the DE

  • 3.4.0 - fixed bug with Army of Death not working correctly after going through loading screens

Can I Balance This Myself?

Yes, you can adjust the balancing of the skills yourself through two methods:

  • The XML Config File at config\NecromancySkills.xml can be used to adjust damages and other details on the balancing. If you use r2modman this will be inside your profile appdata folder, otherwise it will be in the Outward\BepInEx folder.
  • SL XML files can be edited from plugins\Necromancy\SideLoader\, or you can use the SL Menu to adjust these as well.

Please note: in online play, everyone should use the same settings for best results. This mod does not sync settings.

Finding the Trainer The trainer is a spectral ghost found at Dark Ziggurat, by the elevator at the top entrance.

If you just want to test the skills, they're available from the F3 debug menu. (Must have "DEBUG.txt" in "Outward/Outward_Data/" folder).

Skills

There's a total of 8 new skills, which is standard for a skill tree in Outward. There are 5 actives and 3 passives.

Tier 1: (50-100 silver, universal)

  • Summon: Sacrifice 10% of your max health to summon an undead ally to fight alongside you.
  • Life Ritual: Heal your summon and buff them.
  • Vital Attunement: +20 max health and stamina
  • Noxious Tendrils: Low cooldown projectile spell, if you have a summon they will also cast this. Heals you a small amount for every hit.

Breakthrough:

  • Transcendence: Gain 2.5% bonus non-physical damage for every mana point you channel at the Ley line.
  • note: unlike other breakthroughs, this actually requires Summon and Life Ritual, because of how integral they are to this tree.
  • note 2: a "Mana Point" refers to sacrificing 5 Health and Stamina for 20 Mana. Not each literal mana value.

Tier 3: (600 silver, post-breakthrough)

  • Death Ritual: Detonate your current summon for a big AoE explosion

Choose one:

  • Plague Aura: A sigil that follows you around and periodically damages enemies with an AoE ground attack. Enables spell combos with Necro skills.
  • Army of Death: max summon limit increased to 3 from 1.