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Latest version
0.1.15
Last Updated
First Uploaded
Downloads
34
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0
Size
136KB
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Tags

Deprecated

v0.1.5

  • Beta 版本发布。 / Beta release.

v0.1.6

  • 增加了对彩色名的支持 / Added colored-name support

v0.1.13

  • 修复快速转镜头标签没有立刻消失的问题(看着像残影) / Fixed labels not vanishing instantly during rapid camera turns (appeared as ghosts)

v0.1.14

  • 新增「常显 (AlwaysOn)」显示模式:忽略按键,全程显示当前在场玩家;新加入 / 中途离开自动维护标签 Added "AlwaysOn" display mode: ignores the hotkey and always shows every in-game player; joiners/leavers auto-managed
  • 配置选项重整为三栏:1. 基础 / 2. UI / 3. 调试,便于在 BepInEx Configuration Manager 中分类查找 Reorganized config into three sections (1. 基础 / 2. UI / 3. 调试) for easier browsing in BepInEx Configuration Manager
  • 调试控制台显示当前模式名(Hold / Toggle / AlwaysOn) Debug console displays the active mode name (Hold / Toggle / AlwaysOn)

v0.1.15

  • 全面双语化:所有 section / key / description 改为「中文 (English)」格式;调试控制台 GUI 改为「中文 / English」格式 Full bilingualization: every section / key / description now uses "中文 (English)"; debug-console GUI uses "中文 / English"
  • 三栏命名同步双语:1. 基础 (Basic) / 2. 界面 (UI) / 3. 调试 (Debug) Sections renamed bilingually: 1. 基础 (Basic) / 2. 界面 (UI) / 3. 调试 (Debug)
  • 旧 cfg 兼容:本次 key 名全部改名,旧条目将变孤立值,建议删除旧版cfg让游戏重新生成。 Old-config compatibility: every key was renamed and old entries become orphans — the easiest fix is to delete the old cfg and let the game regenerate it.
  • 枚举值(Hold / Toggle / AlwaysOn)保持原名,显示模式TriggerMode 配置在新 key 中仍按默认值设定(重新改一下就行) Enum values (Hold / Toggle / AlwaysOn) are unchanged; TriggerMode is rewritten with its default under the new key — just re-select your preferred mode.
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