Decompiled source of Better Kick v0.1.3

plugins/com.atomic.betterkick.dll

Decompiled 3 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.atomic.betterkick")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.3.0")]
[assembly: AssemblyInformationalVersion("0.1.3+e40ab8ee284de233aabb55682340699b689b177c")]
[assembly: AssemblyProduct("com.atomic.betterkick")]
[assembly: AssemblyTitle("BetterKick")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BetterKick
{
	[BepInPlugin("com.atomic.betterkick", "BetterKick", "0.1.3")]
	public class Plugin : BaseUnityPlugin
	{
		[CompilerGenerated]
		private sealed class <FadeAlertUI>d__10 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public CanvasGroup group;

			public GameObject fullCanvas;

			private float <elapsed>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <FadeAlertUI>d__10(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0086: Unknown result type (might be due to invalid IL or missing references)
				//IL_0090: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<elapsed>5__2 = 0f;
					goto IL_0073;
				case 1:
					<>1__state = -1;
					goto IL_0073;
				case 2:
					<>1__state = -1;
					<elapsed>5__2 = 0f;
					break;
				case 3:
					{
						<>1__state = -1;
						break;
					}
					IL_0073:
					if (<elapsed>5__2 < 0.3f)
					{
						<elapsed>5__2 += Time.deltaTime;
						group.alpha = <elapsed>5__2 / 0.3f;
						<>2__current = null;
						<>1__state = 1;
						return true;
					}
					<>2__current = (object)new WaitForSeconds(2.5f);
					<>1__state = 2;
					return true;
				}
				if (<elapsed>5__2 < 0.3f)
				{
					<elapsed>5__2 += Time.deltaTime;
					group.alpha = 1f - <elapsed>5__2 / 0.3f;
					<>2__current = null;
					<>1__state = 3;
					return true;
				}
				Object.Destroy((Object)(object)fullCanvas);
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public static ConfigEntry<KeyCode> kickKeybind;

		public const string MOD_KEY = "BetterKick_Installed";

		public const string Id = "com.atomic.betterkick";

		internal static ManualLogSource Log { get; private set; }

		public static string Name => "BetterKick";

		public static string Version => "0.1.3";

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("com.atomic.betterkick");
			val.PatchAll();
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
			kickKeybind = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", "Kick Keybind", (KeyCode)118, "The keybind for kicking.");
		}

		public static void SetModStatus()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_0025: Expected O, but got Unknown
			if (PhotonNetwork.InRoom && PhotonNetwork.LocalPlayer != null)
			{
				Hashtable val = new Hashtable();
				((Dictionary<object, object>)val).Add((object)"BetterKick_Installed", (object)true);
				Hashtable val2 = val;
				PhotonNetwork.LocalPlayer.SetCustomProperties(val2, (Hashtable)null, (WebFlags)null);
				Log.LogInfo((object)"Sent BetterKick status to the room.");
			}
		}

		public static bool AllPlayersHaveMod()
		{
			if (!PhotonNetwork.InRoom)
			{
				return true;
			}
			Player[] playerList = PhotonNetwork.PlayerList;
			foreach (Player val in playerList)
			{
				if (!val.IsLocal && (val.CustomProperties == null || !((Dictionary<object, object>)(object)val.CustomProperties).ContainsKey((object)"BetterKick_Installed")))
				{
					Log.LogWarning((object)("Player " + val.NickName + " is missing the mod."));
					return false;
				}
			}
			return true;
		}

		public static void ShowWarning(string message)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Expected O, but got Unknown
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			GUIManager val = Object.FindFirstObjectByType<GUIManager>();
			if (!((Object)(object)val == (Object)null))
			{
				GameObject val2 = new GameObject("BetterKick_Canvas");
				Canvas val3 = val2.AddComponent<Canvas>();
				val3.renderMode = (RenderMode)0;
				val3.sortingOrder = 999;
				CanvasScaler val4 = val2.AddComponent<CanvasScaler>();
				val4.uiScaleMode = (ScaleMode)1;
				val4.referenceResolution = new Vector2(1920f, 1080f);
				GameObject val5 = new GameObject("BetterKickContainer");
				val5.transform.SetParent(val2.transform, false);
				CanvasGroup group = val5.AddComponent<CanvasGroup>();
				RectTransform val6 = val5.AddComponent<RectTransform>();
				val6.anchorMin = new Vector2(0.5f, 0f);
				val6.anchorMax = new Vector2(0.5f, 0f);
				val6.pivot = new Vector2(0.5f, 0f);
				val6.anchoredPosition = new Vector2(0f, 70f);
				val6.sizeDelta = new Vector2(800f, 100f);
				GameObject val7 = new GameObject("WarningText");
				val7.transform.SetParent(val5.transform, false);
				TextMeshProUGUI val8 = val7.AddComponent<TextMeshProUGUI>();
				((TMP_Text)val8).text = message.ToUpper();
				((TMP_Text)val8).font = ((TMP_Text)val.heroDayText).font;
				((TMP_Text)val8).fontSize = 32f;
				((TMP_Text)val8).alignment = (TextAlignmentOptions)514;
				((Graphic)val8).color = new Color(1f, 0.3f, 0.3f);
				((MonoBehaviour)val).StartCoroutine(FadeAlertUI(group, val2));
			}
		}

		[IteratorStateMachine(typeof(<FadeAlertUI>d__10))]
		private static IEnumerator FadeAlertUI(CanvasGroup group, GameObject fullCanvas)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <FadeAlertUI>d__10(0)
			{
				group = group,
				fullCanvas = fullCanvas
			};
		}
	}
	[HarmonyPatch]
	public static class BetterKickPatches
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(MonoBehaviourPunCallbacks), "OnJoinedRoom")]
		public static void OnJoinedRoom()
		{
			Plugin.SetModStatus();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(MonoBehaviourPunCallbacks), "OnPlayerEnteredRoom")]
		public static void OnPlayerEnteredRoom(Player newPlayer)
		{
			Plugin.SetModStatus();
			Plugin.Log.LogInfo((object)(newPlayer.NickName + " joined. Re-syncing mod status."));
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(CharacterGrabbing), "Update")]
		public static void Character_Update_Postfix(CharacterGrabbing __instance)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.character.IsLocal || GUIManager.instance.windowBlockingInput)
			{
				return;
			}
			if (Input.GetKeyDown(Plugin.kickKeybind.Value) && !__instance.character.data.isKicking)
			{
				if (Plugin.AllPlayersHaveMod())
				{
					if (((MonoBehaviourPun)__instance.character).photonView.IsMine)
					{
						Character character = __instance.character;
						if (!character.data.isClimbingAnything && character.data.isGrounded && !character.OutOfRegularStamina())
						{
							character.data.isKicking = true;
							__instance._kickTime = 0f;
							((MonoBehaviourPun)character).photonView.RPC("RPCA_Kick", (RpcTarget)0, Array.Empty<object>());
						}
					}
				}
				else
				{
					Plugin.ShowWarning("Cannot kick: Someone is missing the BetterKick mod.");
				}
			}
			if (!__instance.isKickMode && __instance.character.data.isKicking)
			{
				__instance._kickTime += Time.deltaTime;
				if (__instance._kickTime > 1f)
				{
					__instance.character.data.isKicking = false;
					__instance._kickTime = 0f;
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}