PEAK
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Latest version
1.4.0
Last Updated
First Uploaded
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1.1K
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3
Size
11MB
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Changelog

1.4.0

  • CATS COPY YOUR EMOTES! Wave and your cat waves back, dance and it dances with you - all your cats in sync
  • Every emote has a cat version: dance, sit-up dance, wave, salute, clap, flex, thumbs up, cheer, punch, shrug, think, head-shake "no", sassy turn-away, panic zoomies, sad flop, sit, play dead - and a real cat BACKFLIP
  • Your cats stop, face you and join in (with a little chirp or trill); cats in your arms or on your shoulders wave a paw
  • Everyone sees it - no extra network traffic. Turn it off with Fun / CatsCopyEmotes in the config

1.3.1

  • BUG FIXES
  • Kittens actually grow up over time now (they only grew when you fed them)
  • Cats that were ghosts when a run ended come back with you to the airport (they used to be lost)
  • Cats coming along between the airport and the island retry if the host was busy, instead of vanishing
  • Ghost cats keep their markings when they're revived
  • Giving a cat an item can't lose it any more if someone picks the cat up at the same moment
  • Taking a cat off your shoulders on a wall no longer teleports it back to where you put it on
  • Several cats placed next to you at once (revive, rescue, catch-up) no longer land on the same spot and get flung
  • Cats tucked in a backpack rest instead of getting hungry and cold
  • The cat menu won't pop open while you're typing in chat or have another menu / the emote wheel open
  • Players on an older PeakCats get a heads-up, and markings aren't sent to them (they'd silently fail)
  • Less stutter: changing markings, name tags with [Warrior] prefixes and cat icons no longer make garbage every frame
  • Controller players see [LT] in the feed / give prompts
  • Hardened against modified clients (fake feeding, bad spawn positions)

1.3.0

  • WARRIOR MARKINGS - free for every cat! Paint up to 4 layers on any coat (Customize > Markings)
  • 14 Warrior patterns: Thunderstripes, River Ripples, Sky Dapples, Shadow Mask, Windflecks, StarClan Paws, Moonstone Blaze, Frost Chest, Flame Tips, Tortoiseshell, Clanstripe, Leader's Crescent, Battle Scars and the Dark Forest Saddle
  • Every layer is fully tweakable: 16 Clan colours, shade, size, strength, softness and variation - or roll a Random Warrior look
  • Markings wrap properly round the body, legs, tail and face on every breed, and sit on top of special pelts
  • NEW CUSTOMIZE MENU: a live 3D preview of your cat you can drag (or right-stick) to spin, next to a slim list of slots - try on locked items to see them before you unlock them
  • Accessories / Markings tabs (Y on controller to switch)
  • Everyone sees your cat's markings, and they come along from the airport to the island
  • Your cats remember their looks: dress up Smokey, and next time you adopt Smokey (same name + breed) in any lobby, its accessories and markings come back
  • Fixed: menus causing little stutters while open

1.2.1

  • BUG FIXES
  • Ghost cats now leave their skeleton behind (bone-white, lying on its side where your cat was)
  • Shoulder riding: your cat sits ON your shoulder - face forward, back half hanging down behind, tail swishing (it used to sit inside you)
  • Cats hop off the top of ropes and vines instead of hanging there
  • Your cats come with you from the airport to the island (and back) - they turn up next to you once you wake up on the beach
  • Closed eyes no longer show the pupils through the lids
  • Cats keep their owner if you disconnect and rejoin
  • Fixed an item dupe/loss when holding a cat, and meals / food effects being lost on pickup
  • Food: antidote stops poison, hot/cold cancel out, invincibility works like it does for scouts, used-up food can't be fed, you only feed the cat you're looking at
  • Climbing: no more flip-flopping on slopes, cats never get stuck climbing, and they let go of ropes that lead nowhere
  • Cats won't nap next to lava, ignore food they can't reach, and wake properly at dawn
  • Look-at highlight covers the whole cat (collar, cosmetics, carried item)
  • Lots of multiplayer hardening (spawn/give/destroy requests checked by the host)

1.2.0

  • THE BIG CLIMB UPDATE
  • Shoulder riding: put your cat on your shoulders (right-click / LT while holding it, or X) and climb hands-free; X or hold Tab / D-pad down to take it off
  • Cats climb ropes and vines right behind you, following your exact path
  • Ghost cats: if you die, your cat's bones stay behind and its ghost flies up to the scout statue and waits on its shoulder - revive and it comes back with you
  • Loyal cats: pass out and your cat rushes to your side and waits until you're back up
  • Survives the whole mountain: keeps clear of lava (and runs when the Kiln's lava rises), hates water, digs its claws in against the wind
  • Never lost: cats that fall off the world or get left behind land on their feet next to you
  • Summit Kitty! Reach the Peak with your cat for a celebration, and your cat's name goes on the end screen
  • 30 cat customizations (Customize page in the cat panel): 10 per cat you've taken to the Peak together - the last 10 are Warrior-cat themed
  • [Warrior] name prefix in your own colour for taking 3 cats to the Peak; your unlocks are tied to your Steam account and travel with r2modman's profile export
  • Cats now sleep at night and stay awake in the day

1.1.0

  • Collars! Pick one when adopting: red, pink, sky blue, mint, sunshine, lavender, black or rainbow, each with a little gold bell
  • Campfire naps: rest at a lit campfire and your cats curl up by the flames and doze off, purring
  • Cats eat like scouts: every food gives exactly the same hunger and effects it gives you (Big Lollipop sugar rush then drowsy crash, energy drinks, bonus stamina shown as a yellow strip)
  • Cats refuse mushrooms, cactus, mandrake, aloe and scorchberries (configurable) - give those to them to carry instead
  • Status fixes: food drowsiness no longer gets wiped, heat/poison/drowsy wear off at the same rates as yours, hunger follows the ascent's hunger rate

1.0.2

  • Removed leftover developer debug hotkeys and their network messages (they could have been misused to hurt other players' cats).

1.0.1

  • Removed a development-only Mac/Wine input helper that was accidentally included. PeakCats uses only Unity and PEAK's own systems (no native code).

1.0.0

First public release (not published).

  • 8 cats (white, black, ginger tabby, calico, tuxedo, grey, siamese, fluffy tabby kitten) with their own personalities and voices.
  • Hand-made cartoon cat model with fur, moving eyes, blinks, happy squints, whiskers and fully procedural animation.
  • Physics-based cats that wander, sit, groom, stretch, loaf, curl up to sleep, bat at things and follow their owner.
  • Expert climbers: they crawl up cliffs after you, handle corners and overhangs, jump ledges and gaps, and catch up if left behind.
  • Kittens grow into adults (30% bigger) over 30 minutes of play; petting and feeding help.
  • Pick cats up (they sit in your arms), pet them (your hand strokes them, they purr and knead), throw them (they land on their feet).
  • Feed cats any food: they get its real effects. Give cats items to carry on their back (real weight on their bar).
  • A status bar just like yours: stamina, injury, hunger, cold, heat, poison, drowsiness, weight. Cats pass out when it's full.
  • Help climbing cats up by reaching toward them, like pulling up a friend.
  • Adopt panel (C, or hold View/Select on a controller) with names up to 18 characters.
  • Full multiplayer sync; everyone in the lobby needs the mod.
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