PeakCats
Adopt adorable pet cats that follow you up the mountain! They nap, purr, meow, climb, grow up from kittens, can be held, petted, fed and carry items. Own status bar. Multiplayer. Press C to adopt.Changelog
1.4.0
- CATS COPY YOUR EMOTES! Wave and your cat waves back, dance and it dances with you - all your cats in sync
- Every emote has a cat version: dance, sit-up dance, wave, salute, clap, flex, thumbs up, cheer, punch, shrug, think, head-shake "no", sassy turn-away, panic zoomies, sad flop, sit, play dead - and a real cat BACKFLIP
- Your cats stop, face you and join in (with a little chirp or trill); cats in your arms or on your shoulders wave a paw
- Everyone sees it - no extra network traffic. Turn it off with Fun / CatsCopyEmotes in the config
1.3.1
- BUG FIXES
- Kittens actually grow up over time now (they only grew when you fed them)
- Cats that were ghosts when a run ended come back with you to the airport (they used to be lost)
- Cats coming along between the airport and the island retry if the host was busy, instead of vanishing
- Ghost cats keep their markings when they're revived
- Giving a cat an item can't lose it any more if someone picks the cat up at the same moment
- Taking a cat off your shoulders on a wall no longer teleports it back to where you put it on
- Several cats placed next to you at once (revive, rescue, catch-up) no longer land on the same spot and get flung
- Cats tucked in a backpack rest instead of getting hungry and cold
- The cat menu won't pop open while you're typing in chat or have another menu / the emote wheel open
- Players on an older PeakCats get a heads-up, and markings aren't sent to them (they'd silently fail)
- Less stutter: changing markings, name tags with [Warrior] prefixes and cat icons no longer make garbage every frame
- Controller players see [LT] in the feed / give prompts
- Hardened against modified clients (fake feeding, bad spawn positions)
1.3.0
- WARRIOR MARKINGS - free for every cat! Paint up to 4 layers on any coat (Customize > Markings)
- 14 Warrior patterns: Thunderstripes, River Ripples, Sky Dapples, Shadow Mask, Windflecks, StarClan Paws, Moonstone Blaze, Frost Chest, Flame Tips, Tortoiseshell, Clanstripe, Leader's Crescent, Battle Scars and the Dark Forest Saddle
- Every layer is fully tweakable: 16 Clan colours, shade, size, strength, softness and variation - or roll a Random Warrior look
- Markings wrap properly round the body, legs, tail and face on every breed, and sit on top of special pelts
- NEW CUSTOMIZE MENU: a live 3D preview of your cat you can drag (or right-stick) to spin, next to a slim list of slots - try on locked items to see them before you unlock them
- Accessories / Markings tabs (Y on controller to switch)
- Everyone sees your cat's markings, and they come along from the airport to the island
- Your cats remember their looks: dress up Smokey, and next time you adopt Smokey (same name + breed) in any lobby, its accessories and markings come back
- Fixed: menus causing little stutters while open
1.2.1
- BUG FIXES
- Ghost cats now leave their skeleton behind (bone-white, lying on its side where your cat was)
- Shoulder riding: your cat sits ON your shoulder - face forward, back half hanging down behind, tail swishing (it used to sit inside you)
- Cats hop off the top of ropes and vines instead of hanging there
- Your cats come with you from the airport to the island (and back) - they turn up next to you once you wake up on the beach
- Closed eyes no longer show the pupils through the lids
- Cats keep their owner if you disconnect and rejoin
- Fixed an item dupe/loss when holding a cat, and meals / food effects being lost on pickup
- Food: antidote stops poison, hot/cold cancel out, invincibility works like it does for scouts, used-up food can't be fed, you only feed the cat you're looking at
- Climbing: no more flip-flopping on slopes, cats never get stuck climbing, and they let go of ropes that lead nowhere
- Cats won't nap next to lava, ignore food they can't reach, and wake properly at dawn
- Look-at highlight covers the whole cat (collar, cosmetics, carried item)
- Lots of multiplayer hardening (spawn/give/destroy requests checked by the host)
1.2.0
- THE BIG CLIMB UPDATE
- Shoulder riding: put your cat on your shoulders (right-click / LT while holding it, or X) and climb hands-free; X or hold Tab / D-pad down to take it off
- Cats climb ropes and vines right behind you, following your exact path
- Ghost cats: if you die, your cat's bones stay behind and its ghost flies up to the scout statue and waits on its shoulder - revive and it comes back with you
- Loyal cats: pass out and your cat rushes to your side and waits until you're back up
- Survives the whole mountain: keeps clear of lava (and runs when the Kiln's lava rises), hates water, digs its claws in against the wind
- Never lost: cats that fall off the world or get left behind land on their feet next to you
- Summit Kitty! Reach the Peak with your cat for a celebration, and your cat's name goes on the end screen
- 30 cat customizations (Customize page in the cat panel): 10 per cat you've taken to the Peak together - the last 10 are Warrior-cat themed
- [Warrior] name prefix in your own colour for taking 3 cats to the Peak; your unlocks are tied to your Steam account and travel with r2modman's profile export
- Cats now sleep at night and stay awake in the day
1.1.0
- Collars! Pick one when adopting: red, pink, sky blue, mint, sunshine, lavender, black or rainbow, each with a little gold bell
- Campfire naps: rest at a lit campfire and your cats curl up by the flames and doze off, purring
- Cats eat like scouts: every food gives exactly the same hunger and effects it gives you (Big Lollipop sugar rush then drowsy crash, energy drinks, bonus stamina shown as a yellow strip)
- Cats refuse mushrooms, cactus, mandrake, aloe and scorchberries (configurable) - give those to them to carry instead
- Status fixes: food drowsiness no longer gets wiped, heat/poison/drowsy wear off at the same rates as yours, hunger follows the ascent's hunger rate
1.0.2
- Removed leftover developer debug hotkeys and their network messages (they could have been misused to hurt other players' cats).
1.0.1
- Removed a development-only Mac/Wine input helper that was accidentally included. PeakCats uses only Unity and PEAK's own systems (no native code).
1.0.0
First public release (not published).
- 8 cats (white, black, ginger tabby, calico, tuxedo, grey, siamese, fluffy tabby kitten) with their own personalities and voices.
- Hand-made cartoon cat model with fur, moving eyes, blinks, happy squints, whiskers and fully procedural animation.
- Physics-based cats that wander, sit, groom, stretch, loaf, curl up to sleep, bat at things and follow their owner.
- Expert climbers: they crawl up cliffs after you, handle corners and overhangs, jump ledges and gaps, and catch up if left behind.
- Kittens grow into adults (30% bigger) over 30 minutes of play; petting and feeding help.
- Pick cats up (they sit in your arms), pet them (your hand strokes them, they purr and knead), throw them (they land on their feet).
- Feed cats any food: they get its real effects. Give cats items to carry on their back (real weight on their bar).
- A status bar just like yours: stamina, injury, hunger, cold, heat, poison, drowsiness, weight. Cats pass out when it's full.
- Help climbing cats up by reaching toward them, like pulling up a friend.
- Adopt panel (C, or hold View/Select on a controller) with names up to 18 characters.
- Full multiplayer sync; everyone in the lobby needs the mod.
