using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ItHurts")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ItHurts")]
[assembly: AssemblyTitle("ItHurts")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ItHurts
{
public class FallSync : MonoBehaviourPun, IOnEventCallback
{
public void OnEnable()
{
PhotonNetwork.AddCallbackTarget((object)this);
}
public void OnDisable()
{
PhotonNetwork.RemoveCallbackTarget((object)this);
}
public void OnEvent(EventData photonEvent)
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
if (photonEvent.Code != Plugin.ModEventCodes.FallSoundEvent)
{
return;
}
object customData = photonEvent.CustomData;
if (customData is Vector3)
{
Vector3 val = (Vector3)customData;
if ((Object)(object)Plugin.ItHurts != (Object)null)
{
Plugin.ItHurts.settings.volume = Plugin.BoundConfig.SFXVolume.Value;
Plugin.ItHurts.settings.range = Plugin.BoundConfig.SFXRange.Value;
Plugin.ItHurts.settings.spatialBlend = Plugin.BoundConfig.SFXSpatialBlend.Value;
Plugin.ItHurts.Play(val);
}
}
}
}
public class ModConfig
{
public readonly ConfigEntry<float> SFXVolume;
public readonly ConfigEntry<float> SFXRange;
public readonly ConfigEntry<float> SFXSpatialBlend;
public readonly ConfigEntry<float> MinRepeatGap;
public ModConfig(ConfigFile cfg)
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Expected O, but got Unknown
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Expected O, but got Unknown
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Expected O, but got Unknown
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Expected O, but got Unknown
cfg.SaveOnConfigSet = false;
SFXVolume = cfg.Bind<float>("General", "Fall Volume", 1f, new ConfigDescription("Volume of the fall damage sound.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
SFXRange = cfg.Bind<float>("General", "Fall Sound Range", 120f, new ConfigDescription("Maximum distance the fall damage sound can be heard from.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 200f), Array.Empty<object>()));
SFXSpatialBlend = cfg.Bind<float>("General", "Spatial Blend", 0.8f, new ConfigDescription("How 3D the sound is. 0 = heard equally everywhere, 1 = full positional audio.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
MinRepeatGap = cfg.Bind<float>("General", "Min Repeat Gap", 5f, new ConfigDescription("Minimum seconds before the same character can trigger the sound again.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 20f), Array.Empty<object>()));
ClearOrphanedEntries(cfg);
cfg.Save();
cfg.SaveOnConfigSet = true;
}
private static void ClearOrphanedEntries(ConfigFile cfg)
{
((Dictionary<ConfigDefinition, string>)AccessTools.Property(typeof(ConfigFile), "OrphanedEntries").GetValue(cfg)).Clear();
}
}
[HarmonyPatch(typeof(CharacterMovement), "CheckFallDamage")]
public static class PatchCheckFallDamage
{
internal static bool insideCheckFallDamage;
internal static CharacterMovement currentInstance;
private static void Prefix(CharacterMovement __instance)
{
insideCheckFallDamage = true;
currentInstance = __instance;
}
private static void Postfix()
{
insideCheckFallDamage = false;
currentInstance = null;
}
}
[HarmonyPatch(typeof(CharacterAfflictions), "AddStatus")]
public static class PatchAddStatus
{
private static void Postfix(CharacterAfflictions __instance, STATUSTYPE statusType, bool __result)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
try
{
if (!PatchCheckFallDamage.insideCheckFallDamage || (int)statusType != 0 || !__result || (Object)(object)Plugin.ItHurts == (Object)null || Plugin.ItHurts.clips == null || Plugin.ItHurts.clips.Length == 0)
{
return;
}
Character character = __instance.character;
if (!((Object)(object)character == (Object)null) && character.IsLocal)
{
int instanceID = ((Object)character).GetInstanceID();
float time = Time.time;
if (!Plugin.lastPlayTime.TryGetValue(instanceID, out var value) || !(time - value < Plugin.BoundConfig.MinRepeatGap.Value))
{
Plugin.lastPlayTime[instanceID] = time;
Plugin.ItHurts.settings.volume = Plugin.BoundConfig.SFXVolume.Value;
Plugin.ItHurts.settings.range = Plugin.BoundConfig.SFXRange.Value;
Plugin.ItHurts.settings.spatialBlend = Plugin.BoundConfig.SFXSpatialBlend.Value;
Plugin.RaiseFallSoundEvent(character.Center);
}
}
}
catch (Exception arg)
{
ManualLogSource log = Plugin.Log;
if (log != null)
{
log.LogError((object)$"ItHurts patch error: {arg}");
}
}
}
}
[BepInPlugin("ItHurts", "ItHurts", "1.0.3")]
public class Plugin : BaseUnityPlugin
{
internal static class ModEventCodes
{
internal static readonly byte FallSoundEvent = 78;
}
public const string Id = "ItHurts";
internal static SFX_Instance ItHurts;
internal static FallSync syncInstance;
private readonly Harmony harmony = new Harmony("ItHurts");
internal static readonly Dictionary<int, float> lastPlayTime = new Dictionary<int, float>();
private const int SFXLimit = 10;
internal static ManualLogSource Log { get; private set; }
internal static Plugin Instance { get; private set; }
internal static ModConfig BoundConfig { get; private set; }
private void Awake()
{
if ((Object)(object)Instance != (Object)null && (Object)(object)Instance != (Object)(object)this)
{
Object.Destroy((Object)(object)this);
return;
}
Instance = this;
Log = ((BaseUnityPlugin)this).Logger;
BoundConfig = new ModConfig(((BaseUnityPlugin)this).Config);
GetSyncInstance();
LoadItHurts();
harmony.PatchAll();
Log.LogInfo((object)"ItHurts loaded.");
}
internal static void RaiseFallSoundEvent(Vector3 position)
{
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Expected O, but got Unknown
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
if (PhotonNetwork.OfflineMode)
{
if ((Object)(object)ItHurts != (Object)null)
{
ItHurts.settings.volume = BoundConfig.SFXVolume.Value;
ItHurts.settings.range = BoundConfig.SFXRange.Value;
ItHurts.settings.spatialBlend = BoundConfig.SFXSpatialBlend.Value;
ItHurts.Play(position);
}
}
else
{
PhotonNetwork.RaiseEvent(ModEventCodes.FallSoundEvent, (object)position, new RaiseEventOptions
{
Receivers = (ReceiverGroup)1
}, SendOptions.SendReliable);
}
}
internal static FallSync GetSyncInstance()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)syncInstance != (Object)null)
{
return syncInstance;
}
syncInstance = Object.FindFirstObjectByType<FallSync>();
if ((Object)(object)syncInstance == (Object)null)
{
syncInstance = new GameObject("FallSync Listener Instance").AddComponent<FallSync>();
Object.DontDestroyOnLoad((Object)(object)((Component)syncInstance).gameObject);
ManualLogSource log = Log;
if (log != null)
{
log.LogInfo((object)"Created FallSync listener instance.");
}
}
return syncInstance;
}
private void LoadItHurts()
{
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0121: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Expected O, but got Unknown
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
List<string> list = Directory.GetFiles(directoryName, "*.wav").Take(10).ToList();
if (list.Count == 0)
{
Log.LogWarning((object)("No .wav files found in " + directoryName));
return;
}
List<AudioClip> list2 = new List<AudioClip>();
foreach (string item in list)
{
try
{
AudioClip val = LoadAudioClip(item);
if ((Object)(object)val != (Object)null)
{
list2.Add(val);
}
}
catch (Exception ex)
{
Log.LogError((object)("Failed to load sound file " + item + ": " + ex.Message));
}
}
if (list2.Count == 0)
{
Log.LogError((object)"No fall audio clips were loaded.");
return;
}
ItHurts = ScriptableObject.CreateInstance<SFX_Instance>();
ItHurts.clips = list2.ToArray();
ItHurts.settings = new SFX_Settings
{
volume = BoundConfig.SFXVolume.Value,
range = BoundConfig.SFXRange.Value,
spatialBlend = BoundConfig.SFXSpatialBlend.Value
};
Log.LogInfo((object)$"Created fall SFX with {list2.Count} clip(s).");
}
private AudioClip LoadAudioClip(string filePath)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Invalid comparison between Unknown and I4
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Invalid comparison between Unknown and I4
UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(new Uri(filePath).AbsoluteUri, (AudioType)20);
try
{
UnityWebRequestAsyncOperation val = audioClip.SendWebRequest();
while (!((AsyncOperation)val).isDone)
{
}
if ((int)audioClip.result == 2 || (int)audioClip.result == 3)
{
Log.LogError((object)("Error loading " + filePath + ": " + audioClip.error));
return null;
}
return DownloadHandlerAudioClip.GetContent(audioClip);
}
finally
{
((IDisposable)audioClip)?.Dispose();
}
}
}
}