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TheLooker
Plays a sound effect when a player looks at a Looker.TheLooker
It saw you. Plays a sound effect when a player looks at a Looker.
Comes with a default sound. Drop your own .wav files into the mod's folder to replace it — the mod will pick one at random each time someone locks eyes with one.
Lookers are more common than vanilla by default. Use the Looker Frequency setting to adjust how often they appear.
Manual Installation
- Install BepInEx for PEAK
- Drop
TheLooker.dllintoBepInEx/plugins/TheLooker/ - Launch the game
- Optionally add your own
.wavfiles toBepInEx/plugins/TheLooker/to replace the default sound
Configuration
A config file is generated at BepInEx/config/TheLooker.cfg after the first launch.
| Setting | Default | Description |
|---|---|---|
| Looker Volume | 1.0 | Volume of the sound |
| Looker Sound Range | 120 | Max distance the sound can be heard from |
| Spatial Blend | 0.8 | How 3D the sound is (0 = heard equally everywhere, 1 = full positional audio) |
| Min Repeat Gap | 3.0s | Minimum time before the same Looker can trigger the sound again |
| Looker Frequency | 0.5 | How often Lookers are active. 0 = vanilla (~1 per group), 1 = all active. Takes effect on area load. |
| Debug Logging | false | Enable extra log output |