PEAK
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Latest version
1.1.2
Last Updated
First Uploaded
Downloads
1.1K
Likes
0
Size
3.3MB
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Changelog

1.1.2

  • Preserve the current physical skeleton across override-controller binding and Animator.Play, preventing first-use snapping back to the cached spawn pose.
  • Keep native fixed-step animation/physics evaluation and the 1.1.1 jitter fix.
  • Reproduced on 1.1.1 after moving 5 m: Default Dance and Shuffling snapped about 5 m immediately. Fix compiles successfully; manual in-game validation is pending.

1.1.1

  • Fix imported-emote jitter by submitting retargeted poses inside PEAK's native physics animation-target capture.
  • Remove Update/LateUpdate writes to Rigidbody-backed bones and sample source animation using the fixed physics clock.
  • Preserve the native manually evaluated Animator graph when replacing its controller.
  • Verify static pose, Shuffling, Thriller, movement cancellation and restoration of vanilla/earlier emotes in an offline airport session.
  • Package all runtime assets, third-party notices, icon and bilingual instructions for Thunderstore Mod Manager/r2modman.

1.1.0

  • Add 27 SomeEmotesREPO dances and poses using humanoid-to-Scout retargeting.
  • Add sampled-pose wheel icons and Chinese/English display names.

1.0.0

  • Add Default Dance, Twerk, Middle Finger and five labeled tempo variants.
  • Extend the original R wheel with automatic paging and mouse-wheel navigation.
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