Hunger now gains EXP from movement beginning at 10 Hunger instead of incoming Hunger gains.
Reduced the EXP rate per Hunger point and movement meter from 0.1 to 0.02.
0.4.6
Sprinting now stops when regular stamina is exhausted instead of continuing into bonus food stamina.
Updated the default Endurance and sprinting Athletics EXP rates.
0.4.5
Fixed passing out at higher stamina thresholds. Thanks to Noelle and Kirsho in the modding discord for the amazing troubleshooting and guidance!
fixed lower values
0.4.4
compat with terrain randomizer and other mods
0.4.3
fixed translation links
0.4.2
Added translated skill names and tooltips for Simplified Chinese, Japanese, Korean, German, Spanish, and French. The skill panel now follows PEAK's language setting and refreshes when it changes; untranslated languages fall back to English.
Fixed Petrification so real gains from status effects, amulets, and Citadel hazards receive the skill reduction and award EXP correctly.
0.4.1
Please delete your current config file and regenerate by starting the game.
Renamed Resilience to Vitality while preserving existing progression and settings.
Shortened the eight Resiliency skill names in the pause menu.
Further adjusted EXP values.
0.4.0
Combined condition Resistance and Recovery into eight blue Resiliency skills, including new Curse Tolerance and Petrification Resistance.
Tolerances now train only from receiving their matching affliction; existing Recovery progression is merged into its Tolerance.
Fanny Packs and Jet Packs now receive Strength's extra item slots. Jet fuel remains separate, and Rocket Packs are excluded.