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ItemSpawnSync

A plugin that allows to save and load item spawning data.

CHANGELOG

Changelog

[0.9.3]

  • Fixed Spawners not loaded yet when the spawn data is loaded were not be correctly found if they were inactive
  • Fixed Items were sometimes spawned twice
  • Fixed Some spawners do not return the spawned items (namely RespawnChest). Fixed by patch (Removed since Peak 1.16.a)
  • Fixed Errors in SpawnAndTrackFromItemHistory from the new update (1.16.a)
  • Added OnItemsSpawned in SpawnerSpawnItemsPatch when items that were loaded from spwaning data are spawned

[0.9.2]

  • Added KeyPressed options to export and import all spawn data into an external file. This allows to change the spawnable items and their spawn weights
  • Changed key bindings to handle modifiers. Default keybindings now include the left contol key modifier

[0.9.1]

Added

  • ViewID of original item in SpawnedItemData
  • OriginalIdToItemMap in SpawnerSyncManager to get the item spwaned by the plugin from its original viewID

Changed

  • Renamed Plugin.LoadSpawnData into Plugin.LoadSpawnDataInCurrentLevel
  • Renamed SpawnerSyncManager.LoadMapSpawnerData into SpawnerSyncManager.LoadMapSpawnerDataInCurrentLevel
  • Calling Plugin.LoadSpawnDataFromFile or Plugin.LoadSpawnDataFromJson no longer loads the spawner data in the current level. Call Plugin.LoadSpawnDataInCurrentLevel separately

[0.9.0]

Initial version