PEAK
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Latest version
0.2.3
Last Updated
First Uploaded
Downloads
361
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0
Size
84KB
Dependants

Changelog

0.2.3

  • New RADIO page in the pause menu (Esc → RADIO): now playing with the song time, previous / play-pause / next, sliders for your radio's volume and other radios' volume, mute other radios, open the Music folder, and a list of your songs (click one to play it). Back, Esc or the gamepad back button return to the pause menu. Works with mouse and gamepad.
  • The hotkeys now also work while the pause menu is open.
  • New EnableHotkeys setting (default on) to turn all radio hotkeys off.
  • ShowKeyHints (the key hints in the top-right overlay, default on) is also hidden when hotkeys are off. The overlay hides itself while the RADIO page is open.
  • New PauseMenuRadioPage, PauseMenuButtonPosition and DumpPauseMenuHierarchy (off by default) settings (see README).
  • Compatible with 0.2.0-0.2.2: no network changes.

0.2.2

  • F4 now opens the Music folder through Unity (Application.OpenURL with a file:/// URL) instead of starting explorer.exe. The mod no longer uses System.Diagnostics.Process anywhere.
  • README: added an AI disclosure, a "What this mod sends and stores" section, and links to the source code (MIT license).
  • The DLL now carries AI_Assisted_Creation and AI_Model_Vendor assembly metadata.
  • No gameplay or config changes.

0.2.1

  • Default keys swapped: F5 is now play/pause and F6 is previous song. Existing configs that still use the old defaults (play/pause F6, previous F5) are switched automatically on first launch. Keys you changed yourself are kept.
  • Old settings removed in 0.2.0 (Volume, TakeOver, SourceHandoff) are cleaned out of the config file.
  • HOW TO ADD MUSIC.txt is refreshed with the new keys.
  • Icon fix: the radio waves were cut off.

0.2.0

  • Per-player radios. Every player now has their own radio on their own character. It plays only their own Music folder, and only they control it. Everyone hears every radio in 3D, so several can play at once.
  • New MyRadioVolume and OtherRadiosVolume settings (local only). F8 now mutes/unmutes other players' radios for you.
  • A dead player's radio keeps playing where they died until they are revived or leave.
  • Game music ducks for your radio and, depending on distance, for other radios near you.
  • The overlay lists radios playing nearby.
  • Streaming fetches songs from the radio's owner or anyone else who has them, two at a time, and prefetches each owner's next song. New DownloadRateKBps setting.
  • Volume and SourceHandoff were removed.
  • Not compatible with 0.1.x: everyone needs 0.2.x.

0.1.2

  • F4 opens your Music folder in File Explorer.
  • A HOW TO ADD MUSIC.txt is created in the Music folder.
  • Songs in subfolders are now found.
  • Game-music ducking only fades actual music. Ambience and sound effects that the game tags as music are left alone. The new ExcludeFromDucking setting (default Ambience) lets you exclude more by name.

0.1.1

  • The game's own music fades out while the radio is playing and fades back in when it stops (DuckGameMusic, GameMusicDuckVolume, DuckOnlyWhenInRange).

0.1.0

  • First release.
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