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Negative Ascents

My first PEAK mod! Hooray!

This is a joke mod. Me and a few friends came up with negative Ascents and their inverse effects.

This mod adds 8 negative Ascents below Tenderfoot (which is seperate in difficulty relative to the negative Ascents) which attempt to closely invert the regular Ascent's effects.

If you find any bugs, please report them to me on Discord; my username is jesperanimations.

The Negative Ascents' effects

Ascent -1

Your injuries regenerate naturally.

(Injury is treated like a regenerating status, e.g. Poison.)
(Regeneration speed is configurable.)

Ascent -2

Hunger grows slower.

(Hunger accumulation is decreased.)
(Hunger multiplier is configurable.)

Ascent -3

Items have decreased weight.

(All items' weights are reduced.)
(Weight reduction is configurable.)

Ascent -4

Afflictions heal quicker during the day.

(All naturally decreasing statuses have a decreased initial cooldown and reduction cooldown.)
(Regeneration speed is configurable.)

Ascent -5

Cold/Heat gain is reduced. The Fog no longer rises.

(Reduces Cold and Heat gain, and disables the Fog.)
(Cold/Heat gain multiplier is configurable.)

Ascent -6

Climbing stamina usage is decreased. Extra stamina regenerates over time.

(Decreases climbing stamina usage and - well - regenerates extra stamina.)
(Climbing stamina usage and extra stamina regeneration speed is configurable.)

Ascent -7

Curse can be healed.

(First Aid Kits and Bandages heal Curse along with Injury. Cure-All has increased Curse healing.)

Ascent -8

Petrify reduces over time.

(Treats Petrify like a regenerating status.)
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