using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using UnityEngine.Playables;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.KinTheInfinite.BetterFPS")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("com.github.KinTheInfinite.BetterFPS")]
[assembly: AssemblyTitle("BetterFPS")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace KinsDebugTools
{
[BepInPlugin("com.github.KinTheInfinite.BetterFPS", "BetterFPS", "0.1.0")]
public class BetterFPS : BaseUnityPlugin
{
[HarmonyPatch(typeof(CenterOfMass), "FixedUpdate")]
private class MassPatch
{
private static bool Prefix(CenterOfMass __instance)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
if (__instance.onlyOnGround && (int)__instance.item.itemState != 0)
{
return false;
}
Vector3 val = ((!Object.op_Implicit((Object)(object)__instance.centerOfMassTransform)) ? __instance.localCenterOfMass : __instance.centerOfMassTransform.localPosition);
Vector3 centerOfMass = __instance.rb.centerOfMass;
if (!((Vector3)(ref centerOfMass)).Equals(val))
{
__instance.rb.centerOfMass = val;
}
float angularDamping = __instance.angularDamping;
if (__instance.rb.angularDamping != __instance.angularDamping)
{
__instance.rb.angularDamping = __instance.angularDamping;
}
return false;
}
}
[HarmonyPatch(typeof(CharacterRagdoll), "FixedUpdate")]
private class RagdollPatch
{
private static bool Prefix(CharacterRagdoll __instance)
{
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_0185: Unknown result type (might be due to invalid IL or missing references)
if (__instance.character.IsLocal || __instance.character.isScoutmaster)
{
return true;
}
float value = instance.configCharacterUpdateSpeed.Value;
float characterDistance = GetCharacterDistance(__instance.character);
if (characterDistance > instance.configCharacterFarDistance.Value)
{
value = instance.configCharacterFarUpdateSpeed.Value;
}
else if (characterDistance > instance.configCharacterMediumDistance.Value)
{
value = instance.configCharacterMediumUpdateSpeed.Value;
}
if (value <= 0f)
{
return false;
}
float num = 1f / value;
if (!update_time.ContainsKey(__instance))
{
update_time[__instance] = 0f;
}
update_time[__instance] += Time.fixedDeltaTime;
if (update_time[__instance] >= num)
{
update_time[__instance] -= num;
__instance.SetPhysicsMats();
if (__instance.firstFrame)
{
__instance.firstFrame = false;
}
else
{
if (Object.op_Implicit((Object)(object)__instance.character.data.currentItem))
{
__instance.character.refs.animations.PrepIK();
}
__instance.RotateCharacter();
__instance.character.refs.ikRigBuilder.SyncLayers();
__instance.character.refs.ikRigBuilder.Evaluate(num);
PlayableGraph playableGraph = __instance.character.refs.animator.playableGraph;
((PlayableGraph)(ref playableGraph)).Evaluate(num);
__instance.character.refs.animations.ConfigureIK();
for (int i = 0; i < __instance.partList.Count; i++)
{
__instance.partList[i].SaveAnimationData();
__instance.DrawLines(__instance.partList[i].jointParent, __instance.partList[i]);
}
__instance.SaveAdditionalTransformPositions();
__instance.ResetRotation();
for (int j = 0; j < __instance.partList.Count; j++)
{
__instance.partList[j].ResetTransform();
}
}
return false;
}
return false;
}
}
[HarmonyPatch(typeof(WindChillZone), "AddWindForceToCharacter")]
private class WindCharacterPatch
{
private static bool Prefix(PhotonView __instance, Character character, float mult = 1f)
{
if (character.IsLocal)
{
return true;
}
return false;
}
}
[HarmonyPatch(typeof(WindChillZone), "AddWindForceToItem")]
private class WindItemPatch
{
private static bool Prefix(PhotonView __instance, Item item)
{
return false;
}
}
public static BetterFPS instance;
public static Harmony harmony;
private ConfigEntry<float> configCharacterUpdateSpeed;
private ConfigEntry<float> configCharacterMediumDistance;
private ConfigEntry<float> configCharacterMediumUpdateSpeed;
private ConfigEntry<float> configCharacterFarDistance;
private ConfigEntry<float> configCharacterFarUpdateSpeed;
public static Dictionary<CharacterRagdoll, float> update_time = new Dictionary<CharacterRagdoll, float>();
public const string Id = "com.github.KinTheInfinite.BetterFPS";
internal static ManualLogSource Log { get; private set; } = null;
public static string Name => "BetterFPS";
public static string Version => "0.1.0";
private void Awake()
{
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Expected O, but got Unknown
instance = this;
configCharacterUpdateSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("General", "CharacterUpdateSpeed", 5f, "Amount of times per second the character model updates, 60 is base game.");
configCharacterMediumDistance = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MediumDistance", 30f, "Medium distance update range.");
configCharacterMediumUpdateSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MediumUpdateSpeed", 2f, "Amount of times per second the character model updates, 60 is base game.");
configCharacterFarDistance = ((BaseUnityPlugin)this).Config.Bind<float>("General", "FarDistance", 60f, "Far distance update range.");
configCharacterFarUpdateSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("General", "FarUpdateSpeed", 1f, "Amount of times per second the character model updates, 60 is base game.");
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
harmony = new Harmony("kintheinfinite.betterfps");
harmony.PatchAll(typeof(MassPatch));
harmony.PatchAll(typeof(RagdollPatch));
harmony.PatchAll(typeof(WindCharacterPatch));
harmony.PatchAll(typeof(WindItemPatch));
}
public static float GetCharacterDistance(Character character)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = ((Component)Camera.main).transform.position - character.Center;
return ((Vector3)(ref val)).magnitude;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}