Stable Third Person Camera
From the same guy who brought you Another Crab's Treasure's very cool and normal camera:
It's a wonky third-person camera for PEAK!! Based on linkoid's stabilization code,
extended to keep the camera in third person all the time.
Press N (configurable) to toggle the camera on/off in-game.
Video of mod in action here: https://bsky.app/profile/leftout.itch.io/post/3lvockypip227
Configuration
- Mostly you can just turn it on and off. Note that once you turn it ON, the first-person camera will be in a partially
broken state even if you turn it off again. You'll need to start a new run with it OFF to restore the original camera
Known Issues
- Throwing is weird in third person because it still uses the player's body position
(you can temporarily disable 3rd Person for more accurate throwing)
- Binoculars don't work right
- Camera gets jumpy around especially pointy rocks and really narrow spaces
- Text-having objects fly off into infinity when player attempts to read them (they will be broken even if 3rd-person is disabled mid-game)
- Camera seems to be casting a weird little circular shadow
- Player's own backpack doesn't render when wearing on back
- End-game sequence probably looks weird (I haven't beat the game with the mod enabled lol)
Bugs / Contact
Report bugs and feature requests on the repository page here: https://github.com/mrpropellers/Peak.StableThirdPersonCamera/issues or
yell at me on bsky: https://bsky.app/profile/leftout.itch.io (I will probably tell you to go make an issue on github)
If there is something you really think needs to be addressed, including a video of the problem is the best way to get it prioritized.