Decompiled source of AutoItemMultiplier v0.2.0

plugins/com.github.LengSword.AutoItemMultiplier.dll

Decompiled a week ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using pworld.Scripts.Extensions;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.LengSword.AutoItemMultiplier")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.2.0.0")]
[assembly: AssemblyInformationalVersion("0.2.0+eccbe23d41e5901d51443a8982b00ed8ae051dc7")]
[assembly: AssemblyProduct("com.github.LengSword.AutoItemMultiplier")]
[assembly: AssemblyTitle("AutoItemMultiplier")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace AutoItemMultiplier
{
	[BepInPlugin("com.github.LengSword.AutoItemMultiplier", "AutoItemMultiplier", "0.2.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string Id = "com.github.LengSword.AutoItemMultiplier";

		internal static ManualLogSource Logger { get; private set; }

		internal static float ItemMultiplier => GetItemMultiplier();

		public static string Name => "AutoItemMultiplier";

		public static string Version => "0.2.0";

		private static float GetItemMultiplier()
		{
			if (PluginConfig.UseCustomMultiplier.Value)
			{
				return Mathf.Max(0f, PluginConfig.CustomMultiplier.Value);
			}
			int num = ((PhotonNetwork.InRoom && PhotonNetwork.CurrentRoom != null) ? PhotonNetwork.CurrentRoom.PlayerCount : 4);
			return 1f + (float)Mathf.Max(0, num - 4) * PluginConfig.ItemMultiplierIncrement.Value;
		}

		private void Awake()
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)("Plugin " + Name + " is loaded!"));
			PluginConfig.Initialize(((BaseUnityPlugin)this).Config, ((BaseUnityPlugin)this).Logger);
			Harmony val = new Harmony("com.github.LengSword.AutoItemMultiplier");
			val.PatchAll();
		}

		internal static List<Transform> AddMoreSlotsUntil(List<Transform> spawnSpots, int target, bool addRandom = false)
		{
			if (spawnSpots.Count == 0 || (target <= 0 && !addRandom))
			{
				return new List<Transform>();
			}
			int num = Mathf.Max(0, target);
			List<Transform> list = new List<Transform>(num + (addRandom ? 1 : 0));
			int count = spawnSpots.Count;
			while (target >= count)
			{
				list.AddRange(spawnSpots);
				target -= count;
			}
			if (target > 0)
			{
				ExtCollections.Shuffle<Transform>((IList<Transform>)spawnSpots);
				list.AddRange(spawnSpots.GetRange(0, target));
			}
			if (addRandom)
			{
				int index = Random.Range(0, count);
				list.Add(spawnSpots[index]);
			}
			return list;
		}

		internal static List<Transform> AddMoreSlots(List<Transform> spawnSpots, float multiplier)
		{
			if (spawnSpots.Count == 0 || multiplier <= 0f)
			{
				return new List<Transform>();
			}
			float num = (float)spawnSpots.Count * multiplier;
			int num2 = Mathf.FloorToInt(num);
			float num3 = num - (float)num2;
			bool addRandom = Random.value < num3;
			return AddMoreSlotsUntil(spawnSpots, num2, addRandom);
		}

		internal static void MultiplySpawnRange(ref Vector2 range, ref List<Transform> spawnSpots, out Vector2 original)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			original = range;
			range *= ItemMultiplier;
			float num = Mathf.Max(range.x, range.y);
			if (num > (float)spawnSpots.Count)
			{
				List<Transform> collection = AddMoreSlotsUntil(spawnSpots, Mathf.CeilToInt(num));
				spawnSpots.Clear();
				spawnSpots.AddRange(collection);
			}
		}
	}
	public static class PluginConfig
	{
		internal static ConfigEntry<bool> EnableMultiplier { get; private set; }

		internal static ConfigEntry<float> ItemMultiplierIncrement { get; private set; }

		internal static ConfigEntry<bool> UseCustomMultiplier { get; private set; }

		internal static ConfigEntry<float> CustomMultiplier { get; private set; }

		internal static ConfigEntry<bool> EnableLuggage { get; private set; }

		internal static ConfigEntry<bool> EnableRespawnChest { get; private set; }

		internal static ConfigEntry<bool> EnableAncientLuggage { get; private set; }

		internal static ConfigEntry<bool> EnableBerryBush { get; private set; }

		internal static ConfigEntry<bool> EnableBerryVine { get; private set; }

		internal static ConfigEntry<bool> EnableGroundSpawner { get; private set; }

		public static void Initialize(ConfigFile config, ManualLogSource logger)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Expected O, but got Unknown
			EnableMultiplier = config.Bind<bool>("General", "EnableMultiplier", true, "Enable item multiplier");
			ItemMultiplierIncrement = config.Bind<float>("General", "ItemMultiplierIncrement", 0.25f, new ConfigDescription("Item spawn multiplier increment when players count > 4 (0.25 = +0.25x/player items )", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 10f), Array.Empty<object>()));
			UseCustomMultiplier = config.Bind<bool>("General", "UseCustomMultiplier", false, "Use custom item multiplier instead of player count based multiplier");
			CustomMultiplier = config.Bind<float>("General", "CustomMultiplier", 1f, new ConfigDescription("Custom item spawn multiplier (used if UseCustomMultiplier is true)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 10f), Array.Empty<object>()));
			EnableLuggage = config.Bind<bool>("SpawnerTypes", "EnableLuggage", true, "Enable multiplier for Luggage (excludes AncientLuggage and RespawnChest)");
			EnableRespawnChest = config.Bind<bool>("SpawnerTypes", "EnableRespawnChest", false, "Enable multiplier for RespawnChest (Luggage)");
			EnableAncientLuggage = config.Bind<bool>("SpawnerTypes", "EnableAncientLuggage", false, "Enable multiplier for AncientLuggage (Luggage)");
			EnableBerryBush = config.Bind<bool>("SpawnerTypes", "EnableBerryBush", false, "Enable multiplier for BerryBush");
			EnableBerryVine = config.Bind<bool>("SpawnerTypes", "EnableBerryVine", false, "Enable multiplier for BerryVine");
			EnableGroundSpawner = config.Bind<bool>("SpawnerTypes", "EnableGroundSpawner", false, "Enable multiplier for GroundPlaceSpawner");
			logger.LogInfo((object)"Plugin Config Loaded.");
		}
	}
}
namespace AutoItemMultiplier.Patches
{
	[HarmonyPatch(typeof(BerryBush), "SpawnItems")]
	public static class BerryBushPatch
	{
		public static void Prefix(BerryBush __instance, ref List<Transform> spawnSpots, out Vector2 __state)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			__state = __instance.possibleBerries;
			if (PluginConfig.EnableMultiplier.Value && PluginConfig.EnableBerryBush.Value && PhotonNetwork.IsMasterClient)
			{
				Plugin.MultiplySpawnRange(ref __instance.possibleBerries, ref spawnSpots, out __state);
				Vector2 possibleBerries = __instance.possibleBerries;
				Plugin.Logger.LogInfo((object)$"[BerryBush] Multiplier applied: {spawnSpots.Count} spawn spots, berry count range: {possibleBerries.x}-{possibleBerries.y} ({Plugin.ItemMultiplier}x)");
			}
		}

		public static void Postfix(BerryBush __instance, List<Transform> spawnSpots, Vector2 __state)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			if (PluginConfig.EnableMultiplier.Value && PluginConfig.EnableBerryBush.Value)
			{
				__instance.possibleBerries = __state;
			}
		}
	}
	[HarmonyPatch(typeof(BerryVine), "SpawnItems")]
	public static class BerryVinePatch
	{
		public static void Prefix(BerryVine __instance, ref List<Transform> spawnSpots, out Vector2 __state)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			__state = __instance.possibleBerries;
			if (PluginConfig.EnableMultiplier.Value && PluginConfig.EnableBerryVine.Value && PhotonNetwork.IsMasterClient)
			{
				Plugin.MultiplySpawnRange(ref __instance.possibleBerries, ref spawnSpots, out __state);
				Vector2 possibleBerries = __instance.possibleBerries;
				Plugin.Logger.LogInfo((object)$"[BerryVine] Multiplier applied: {spawnSpots.Count} spawn spots, berry count range: {possibleBerries.x}-{possibleBerries.y} ({Plugin.ItemMultiplier}x)");
			}
		}

		public static void Postfix(BerryVine __instance, List<Transform> spawnSpots, Vector2 __state)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			if (PluginConfig.EnableMultiplier.Value && PluginConfig.EnableBerryVine.Value)
			{
				__instance.possibleBerries = __state;
			}
		}
	}
	[HarmonyPatch(typeof(GroundPlaceSpawner), "SpawnItems")]
	public static class GroundPlaceSpawnerPatch
	{
		public static void Prefix(GroundPlaceSpawner __instance, ref List<Transform> spawnSpots, out Vector2 __state)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			__state = __instance.possibleItems;
			if (PluginConfig.EnableMultiplier.Value && PluginConfig.EnableGroundSpawner.Value && PhotonNetwork.IsMasterClient)
			{
				float itemMultiplier = Plugin.ItemMultiplier;
				__instance.possibleItems *= itemMultiplier;
				Vector2 possibleItems = __instance.possibleItems;
				float num = possibleItems.x - Mathf.Floor(possibleItems.x);
				float num2 = possibleItems.y - Mathf.Floor(possibleItems.y);
				possibleItems.x = ((Random.value < num) ? Mathf.Ceil(possibleItems.x) : Mathf.Floor(possibleItems.x));
				possibleItems.y = ((Random.value < num2) ? Mathf.Ceil(possibleItems.y) : Mathf.Floor(possibleItems.y));
				__instance.possibleItems = possibleItems;
				float num3 = Mathf.Max(possibleItems.x, possibleItems.y);
				if (num3 > (float)spawnSpots.Count)
				{
					List<Transform> collection = Plugin.AddMoreSlotsUntil(spawnSpots, Mathf.CeilToInt(num3));
					spawnSpots.Clear();
					spawnSpots.AddRange(collection);
				}
				Vector2 possibleItems2 = __instance.possibleItems;
				Plugin.Logger.LogInfo((object)$"[GroundSpawner] Multiplier applied: {spawnSpots.Count} spawn spots, item count range: {possibleItems2.x}-{possibleItems2.y} ({itemMultiplier}x)");
			}
		}

		public static void Postfix(GroundPlaceSpawner __instance, List<Transform> spawnSpots, Vector2 __state)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			if (PluginConfig.EnableMultiplier.Value && PluginConfig.EnableGroundSpawner.Value)
			{
				__instance.possibleItems = __state;
			}
		}
	}
	[HarmonyPatch(typeof(Spawner), "SpawnItems")]
	public static class SpawnerPatch
	{
		internal static bool CanApplyMultiplier(string spawnerName)
		{
			switch (spawnerName)
			{
			case "Luggage":
				return PluginConfig.EnableLuggage.Value;
			case "RespawnChest":
				return PluginConfig.EnableRespawnChest.Value;
			case "LuggageCursed":
				return PluginConfig.EnableAncientLuggage.Value;
			default:
				Plugin.Logger.LogInfo((object)("[" + spawnerName + "] Unknown spawner type, multiplier disabled"));
				return false;
			}
		}

		public static void Prefix(Spawner __instance, ref List<Transform> spawnSpots)
		{
			if (PluginConfig.EnableMultiplier.Value && PhotonNetwork.IsMasterClient)
			{
				string name = ((object)__instance).GetType().Name;
				if (CanApplyMultiplier(name))
				{
					List<Transform> collection = Plugin.AddMoreSlots(spawnSpots, Plugin.ItemMultiplier);
					spawnSpots.Clear();
					spawnSpots.AddRange(collection);
					Plugin.Logger.LogInfo((object)$"[{name}] Multiplier applied: {spawnSpots.Count} spawn spots ({Plugin.ItemMultiplier}x)");
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}