FasterPeak
Make PEAK faster by skipping delays while preserving the game's normal flow.FasterPeak
Make PEAK faster by skipping delays while preserving the game's normal flow.
Features
- Skip the splash screens shown when the game starts.
- Skip the normal and Nadir end-of-run cutscenes and go directly to the original end screen.
- Let the host finish the end-of-run flow for everyone after completing their own end screen.
- Let the host skip the credits and return everyone directly to the airport.
Configuration
| Setting | Default | Description |
|---|---|---|
SkipPretitle |
true |
Automatically skip the startup splash screens. |
SkipEndCutscene |
true |
Skip end-of-run cutscenes and go directly to the original end screen. This setting applies locally to each client. |
HostCompletionEndsRun |
true |
When the host completes their own end screen, mark every player as done. Only the host's setting controls this room-wide behavior, and it applies to every end-screen outcome. |
SkipCredits |
true |
After the end screen completes, let the host skip the credits and return everyone to the airport. Only the host's setting controls this room-wide behavior. |
HostCompletionEndsRun and SkipCredits are independent:
- With both enabled, the host completing their end screen satisfies the completion threshold; wins then skip the credits and return everyone to the airport.
- With only
HostCompletionEndsRunenabled, the host controls the completion threshold, but normal and Nadir wins still play the original credits. - With only
SkipCreditsenabled, the original player-count threshold remains, but reaching it after a win skips the credits. - With both disabled, the original end-screen threshold and credits flow are preserved.
Failures and Mini Runs already return to the airport without entering the credits flow. SkipEndCutscene remains a separate, client-local visual setting and does not change either host-controlled room behavior.
Credits
Inspired by CTNOriginals/PEAKFastStartup.
