ItemScroller Continued
Switch occupied inventory slots with the mouse wheel. Maintained ItemScroller fork with null-safe item handling.Changelog
1.0.0 — 2026-10-21
- Continued fork of MasterAli2/ItemScroller, maintained by LeonYew-Ley under GPLv3.
- Fix the null-component-array exception that interrupts switching, dropping and using items in the same update. This addresses a verified failure path behind the symptoms described in upstream issue #1.
- Avoid inspecting held items on frames with no wheel input; tolerate partially initialized inventory slots and an absent selection.
- Preserve item scroll delegates and rope spool behavior; use each character's actual equip time for the scrollable-item hold window.
- Respect the game's casting, consciousness, climbing, sticky-item and equipment-cooldown restrictions. Explicit slot keys retain priority over wheel switching.
- Give the fork its own plugin ID and configuration file, and declare incompatibility with the original plugin to prevent duplicate patches.
- Add portable game-reference configuration, source-linked managed regression checks and a reproducible Thunderstore package build.
Validation: managed regression checks and compilation against PEAK 2.6 assemblies. Native Unity/Photon, airport passport interaction and multiplayer testing remain manual checks; this release does not claim all issue #1 symptoms are confirmed fixed in game.
