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Date Uploaded
last month
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377
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78KB

Scuttle Fix 1.0.0

Removes only the re-grab higher stamina tax.

Vanilla StartClimbRpc does this when you already climbed since touching ground:

  • Re-grab same height or lower → tiny cost (patch 1.30.a)
  • Re-grab higher (let go, click a higher hold — “dash while climbing” / missed vertical scuttle) → 0.15 × distance stamina, often ~11

This zeros that one UseStamina call.

It does not change:

  • Normal hold/move climb drain
  • Lunges (Shift)
  • Jumps
  • Wall-angle drain (GetAngleUsage)

Scuttling still works. A high mouse / high re-grab just no longer dumps a chunk of bar.

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