PlantholderOverhaul
See the miniatures of today's (or any) map biomes right in the airport! Multiplayer-Interactive in-game menu included.Plantholder Overhaul is a mod that replaces The Mesa/Roots plantholders (+2 more: one near the luggages and other near the chess board) in the Airport scene with the mod's own variations to show you the biomes (and even its' variant) for today's map or any other map you choose.
The mod uses a BingBong Airlines shield near the mirror as an in-game touchscreen display. It allows you to scroll over the maps to explore every single map and can be useful in multiplayer to pick a level you (and other players) like the most.
Screenshots

The touchscreen menu
The touchscreen menu is located near the mirror. The menu is displaying biomes (and variants) info for picked map. You can interact with this menu by pressing Middle Mouse Button (which is by default bound to "PING LOCATION", see the Controls menu) over a [Button].

The settings page contains all the configuration entries of this mod. You can change the value by pinging the screen.
Multiplayer features
By default your displayed map will be synced with host's displayed map and if you're a host, others can change your displayed map. Both setting are configurable.
The mod can be detected by checking the PlantholderOverhaul Photon custom property. The value is the version of the mod (0.1.5).
Important
The mod will not change the actual level you load in. For this purpose consider using snowybunny's PeakAMap (Thunderstore) or any other mod that lets you pick a level.
This mod is relying on the data gathered during the game loading process. It is not a problem when the mod is updated recently, but usualy it is not a case (for example, new game version is out). If so, the mod will load every single map to collect biome data and this can take some time (expect waiting from 1 to 5 minutes). The WilIsland is used to gather the prefabs and shader materials just to make it possible to create the miniatures of biomes, so this map will be always loaded. After gathering necessary data the mod will unload a map and will make sure to not explode the RAM usage. The data will be saved in the ./BepInEx/config/Murka124.PlantholderOverhaul/map_info_<game_version>.json.
Compatibility issues
The mod will disable itself in cases where the Airport is changed. For now it's only verifying GameObject names and structure, counts valid GOs and compares to hard-coded value. In the future the mod will also include transform verifications such as position and angle.
Supported languages
- English
- Russian
Credits
- Previews for current biomes in airport! (PEAK Modding Community Discord server) is a thread with the idea for a similar mod.
- snowybunny's PeakAMap (Thunderstore) is a mod with clean method of additively loading a level that i used in this mod.
- Image2URL service used in this README file.
