PeakThingsCameraMaterialPatch
Fixes and upgrades PeakThings's camera (and some other items/props) materials and fixes many camera rendering bugsPeakThingsCameraMaterialPatch
A simple patch that adds details to PeakThings camera materials and fixes many rendering bugs.
What does it do?
Here's a short list of what this patch fixes:
- Fixes weird depth rendering bugs with transparents objects (like glasses, fogs) and the camera
- Fixes bugs where recording a selfie as a skeleton would make the whole skeleton body blurry on recordings
- Adds back a broken mechanic where the camera starts beeping when dropped for long enough
- Fixes missing weather effects from recordings
- Fixes blinking lights materials on the camera, should now light up as they should.
- Replaces the viewfinder shader with the photobooth screen one.
- Adds multiple optimizer scripts to most items.
- Fixes PeakThings items cooking's material tints.
- Replaces some of the TV's materials with better, more faithfull PEAK ones.
- Replaces the TV screen shader with the one on the photobooth screen.
- Replaces every pillow's materials for something more "PEAK-like".
- Replaces the "Lost & Found" box material in a similar manner.
- Replaces every video tapes materials in ther same way.
Disclamer
We did NOT make PeakThings. Should the devs fix these bugs, this patch will be marked as OBSELETE.
