Fixed a bug that stopped trick luggage from working altogether
Fixed a bug where the mod expected that every biome have at least one amulet in them.
[2.2.1] - 2026-08-24
Added
Added Unnamed Ladders that can spawn in THE CITADEL
When used, they'll have different speed boost and stamina usage per ladder.
Changed
Reduced the chance of unnamed candlesticks being duds from 33% -> 20%
Changed the fire VFX color to something more suiting for unnamed bell towers and unnamed candlesticks
Fixed a bug where Unnamed candlesticks weren't applying their unnamed modifiers when lit.
Optimized the generation a bit by skipping the unnamification of things that were already unnamed.
Fixed a bug with GLOOM's unnamed ancient statues not having the correct tint.
[2.2.0] - 2026-08-23
Added
Added unnamed variants to
Ritual Dagger
Glider
Antizooka
Candlestick
Amulets can now spawn "unnamed".
An "unnamed" amulet can be identified by the yellow glowing lights the statue emanates. It also has a yellow-tinted stone, on par with unnamed ancient statues.
Some unnamed amulet have unique "unnamed" mechanics linked to them, and like every other unnamed items they vary in their efficiency.
Traps in The Citadel can now be "unnamed"
Unnamed-branded traps generally acts just like unnamed items: the amount of damage you get from them can vary.
Unnamed Arrow traps can either launch no arrows, 1 arrows or 2 each shot.
They also can have more or less ammo to begin with.
Unnamed swinging spike balls can give more or less injury than usual, go faster or slower and swings at a greater or smaller angle.
Unnamed bell towers can now be found in Gloom
They function the same, but their reach can vary significantly.
Changed
Adjusted the Antifreeze so it gives more fuel for jetpacks
Fixed a bug with unnamed ancient statues that appears in Roots
Adjusted the UnnamedStatusField code to match the original
Updated the Big Luggage texture to match the new model
[2.1.0] - 2026-08-11
Added
Added Unnamed Clown Luggage
[2.0.0] - 2026-08-11
Changed
The Final Ascent hotfix.
[1.3.1] - 2026-07-29
Added
Added 1.65a support
[1.3.0] - 2026-05-06
Added
Added Lucky Blocks support:
Custom outcomes for Lucky Blocks
Changed
Fixed compatibility with luggage spawning mods
Fixed soft dependencies errors
[1.2.4] - 2026-05-01
Changed
Fixed compatibility with luggage spawning mods
Fixed soft dependencies errors
[1.2.3] - 2026-04-24
Changed
Soft Dependency fixes.
Fireball fixes
[1.2.2] - 2026-04-23
Changed
Slight optimization of Unnamed item checks.
Blowgun optimizations.
[1.2.1] - 2026-04-16
Changed
Fixed a bug with mirage materials
[1.2.0] - 2026-04-13
Added
Added global zombie spawn detection
Changed
Change the Laundry Detergent's spawn data so it could spawn anywhere when zombies are global.
[1.1.0] - 2026-04-12
Added
Added luggage mirage support.
Now some of Mesa's mirages will also be unnamed branded, so watch out!
Made waterfall able to extinguish fireballs.
Support for both Roots and Tropics variants.
Stray fireballs should also get extinguished by waterfalls.
Changed
Fixed a bug with unnamed item spawn restrictions being ignored
Balanced flair duds chance from 50% to 33%
Cleaned up logging, code in general
[1.0.1] - 2026-04-11
Changed
Hotfix PeakThings Compatibility
[1.0.0] - 2026-04-09
Initial Release
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.