PEAK
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Details

Latest version
1.1.7
Last Updated
First Uploaded
Downloads
761
Likes
2
Size
138KB
Dependants

Changelog

v1.1.7

  • This update addresses multiplayer issues that appeared after the major PEAK 3.0.0 update.

Fixed

  • Fixed Ritual Dagger sacrifices not turning Mushroom Zombies into stone statues in multiplayer.
  • Improved synchronization when the host or a client uses the Ritual Dagger on a Mushroom Zombie.

v1.1.6

Description has been slightly modified.

v1.1.5

Added

  • Enabled the Ritual Dagger to appear within Ancient Luggage and Ancient Statues during solo expeditions.

Fixed

  • Fixed an issue where mushroom zombies would turn into skeletons instead of stone statues when sacrificed using the Ritual Dagger in multiplayer mode.

  • Improved synchronization in multiplayer mode when a client uses the Ritual Dagger on a mushroom zombie.

  • Ensured that mushroom zombies sacrificed with the Ritual Dagger always transform into stone statues rather than skeletons.

v1.1.4

  • Improved the sacrifice request handling with automatic retries.

  • Preserved the existing behavior of the Ritual Dagger sacrifice mechanic.

  • Ensured that Mushroom Zombies sacrificed with the Ritual Dagger turn into stone statues instead of skeletons.

  • Preserved the normal skeleton spawning behavior for Mushroom Zombies that die naturally from old age.

  • High-ping multiplayer behavior still requires further testing.

v1.1.0

  • Initial documented version.

  • Added the Ritual Dagger sacrifice mechanic for Mushroom Zombies.

  • Added stone statue spawning for zombies sacrificed with the Ritual Dagger.

  • Added logic to prevent sacrificed zombies from spawning skeletons.

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