MyFoothold
A mod that visualizes standable ground.
| Last updated | a day ago |
| Total downloads | 137 |
| Total rating | 0 |
| Categories | Quality Of Life Client Side |
| Dependency string | Pahsiv-MyFoothold-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
MyFoothold
A smoothness and responsiveness focused alternative to the original Foothold? mod. This is a derivative work of the original mod. Credit goes to the original author for the concept and implementation. This version maintains the same license and is distributed as a community alternative.
Key Differences from Original
This edition prioritizes consistent frametime smoothness and responsiveness, eliminating the stutter spikes that occurred during visualization scans in the original version. Rather than optimizing for raw computational speed, this version focuses on maintaining consistent frame rates by distributing computational work smoothly across multiple frames.
- Intelligent pruning — Background cache management with scan prioritization
- Smooth frame pacing — All heavy computational work is distributed across frames to prevent frametime spikes as much as possible
Performance Philosophy
If you have a fast computer that can handle heavy computational work in a single frame, the original version might be more suitable for you. However, if you have a less powerful computer and prefer a smoother frame rate without stutter, this version might be a better choice.
Usage
Press F (configurable) to toggle the visualization. The mod will scan a 15×10×15 cube around your camera and spawn markers:
- Green balls — Ground is standable (slope 30–50 degrees)
- Magenta balls — Ground is steep and non-standable (slope > 50 degrees)
- No balls — Ground is flat (< 30 degrees)
Flat ground is excluded for performance reasons, as it's obvious enough visually.
Configuration
Edit BepInEx/config/Foothold.cfg (auto-generated on first run) to customize. Or use ModConfig to change setting in-game.
- Ball Color — Different ball colors.
- Activation key — Change from
Fto any key - Activation Mode — Toggle, trigger, or fade away behavior
Credits
- @Tzebruh — Created the Foothold? concept and initial implementation https://github.com/Tzebruh/Foothold
- All other contributors to the project
License
This mod maintains the same license as the original Foothold? mod. See LICENSE file for details.