Decompiled source of MyLegDay v0.1.1

plugins/my.pahsiv.MyLegDay.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using UnityEngine.SceneManagement;
using Zorro.Core.Serizalization;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("my.pahsiv.MyLegDay")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.1.0")]
[assembly: AssemblyInformationalVersion("0.1.1")]
[assembly: AssemblyProduct("my.pahsiv.MyLegDay")]
[assembly: AssemblyTitle("MyLegDay")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace MyLegDay
{
	internal class Patch
	{
		[HarmonyPatch(typeof(CharacterGrabbing), "KickCast")]
		public static class KickCast_Patch
		{
			[CompilerGenerated]
			private sealed class <CustomKickRoutine>d__1 : IEnumerator<object>, IEnumerator, IDisposable
			{
				private int <>1__state;

				private object <>2__current;

				public CharacterGrabbing grabbing;

				private List<Character> <characters>5__2;

				private float <currentStamina>5__3;

				object IEnumerator<object>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <CustomKickRoutine>d__1(int <>1__state)
				{
					this.<>1__state = <>1__state;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					<characters>5__2 = null;
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					//IL_007a: Unknown result type (might be due to invalid IL or missing references)
					//IL_007f: Unknown result type (might be due to invalid IL or missing references)
					//IL_032b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0335: Expected O, but got Unknown
					//IL_0148: Unknown result type (might be due to invalid IL or missing references)
					//IL_0152: Expected O, but got Unknown
					//IL_019f: Unknown result type (might be due to invalid IL or missing references)
					//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
					//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
					//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
					//IL_01db: Unknown result type (might be due to invalid IL or missing references)
					//IL_01df: Unknown result type (might be due to invalid IL or missing references)
					//IL_01ef: Unknown result type (might be due to invalid IL or missing references)
					//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
					//IL_0232: Unknown result type (might be due to invalid IL or missing references)
					//IL_0237: Unknown result type (might be due to invalid IL or missing references)
					//IL_023b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0240: Unknown result type (might be due to invalid IL or missing references)
					//IL_0245: Unknown result type (might be due to invalid IL or missing references)
					//IL_026a: Unknown result type (might be due to invalid IL or missing references)
					//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
					//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
					//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
					//IL_02c1: Unknown result type (might be due to invalid IL or missing references)
					//IL_02d5: Unknown result type (might be due to invalid IL or missing references)
					//IL_02d7: Unknown result type (might be due to invalid IL or missing references)
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
					{
						<>1__state = -1;
						grabbing.kickDelay = 0.3f;
						grabbing.kickForce = 100f;
						grabbing.kickAngle = 90f;
						grabbing.kickRange = 5f;
						grabbing.kickDistance = 2f;
						float num3 = 25f;
						bool flag = false;
						Vector3 zero = Vector3.zero;
						<characters>5__2 = new List<Character>(Character.AllCharacters);
						if (Object.op_Implicit((Object)(object)ZombieManager.Instance))
						{
							foreach (MushroomZombie zombie in ZombieManager.Instance.zombies)
							{
								<characters>5__2.Add(zombie.character);
							}
						}
						<currentStamina>5__3 = grabbing.character.data.currentStamina;
						grabbing.character.refs.animator.SetTrigger("Kick");
						if (grabbing.character.refs.view.IsMine)
						{
							<>2__current = (object)new WaitForSeconds(grabbing.kickDelay);
							<>1__state = 1;
							return true;
						}
						goto IL_031f;
					}
					case 1:
						<>1__state = -1;
						foreach (Character item in <characters>5__2)
						{
							if ((Object)(object)item == (Object)(object)grabbing.character)
							{
								continue;
							}
							float num = Vector3.Distance(grabbing.character.Center, item.Center);
							Vector3 lookDirection = grabbing.character.data.lookDirection;
							if (!(num > grabbing.kickDistance) && !(Vector3.Angle(lookDirection, item.Center - grabbing.character.Center) > grabbing.kickAngle))
							{
								if (item.IsStuck() && item.IsLocal)
								{
									item.UnStick();
								}
								Vector3 val = grabbing.character.Center + lookDirection * num;
								grabbing.character.refs.view.RPC("RPCA_KickImpact", (RpcTarget)0, new object[1] { val });
								float num2 = 1f + (<currentStamina>5__3 - 0.1f) * 2f;
								item.Fall(grabbing.kickRagdollTime, 0f);
								Vector3 val2 = lookDirection * grabbing.kickForce * num2;
								val2.y += 100f;
								item.AddForceAtPosition(val2, val, grabbing.kickRange);
								item.refs.afflictions.SubtractStatus((STATUSTYPE)11, 1f, false, false);
							}
						}
						goto IL_031f;
					case 2:
						{
							<>1__state = -1;
							grabbing.kickParticle.Play();
							return false;
						}
						IL_031f:
						<>2__current = (object)new WaitForSeconds(grabbing.kickDelay);
						<>1__state = 2;
						return true;
					}
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}
			}

			[HarmonyPrefix]
			public static bool Prefix(CharacterGrabbing __instance)
			{
				if (Plugin.MasterDisable)
				{
					return true;
				}
				if (Plugin.OwnDisable)
				{
					return true;
				}
				if (!Plugin.inAirport)
				{
					return true;
				}
				((MonoBehaviour)__instance).StartCoroutine(CustomKickRoutine(__instance));
				return false;
			}

			[IteratorStateMachine(typeof(<CustomKickRoutine>d__1))]
			private static IEnumerator CustomKickRoutine(CharacterGrabbing grabbing)
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <CustomKickRoutine>d__1(0)
				{
					grabbing = grabbing
				};
			}
		}

		[HarmonyPatch(typeof(CharacterGrabbing), "Update")]
		public static class CharacterGrabbing_Update_Patch
		{
			[CompilerGenerated]
			private sealed class <Transpiler>d__1 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IEnumerator, IDisposable
			{
				private int <>1__state;

				private CodeInstruction <>2__current;

				private int <>l__initialThreadId;

				private IEnumerable<CodeInstruction> instructions;

				public IEnumerable<CodeInstruction> <>3__instructions;

				private bool <found>5__2;

				private IEnumerator<CodeInstruction> <>7__wrap2;

				CodeInstruction IEnumerator<CodeInstruction>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <Transpiler>d__1(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					int num = <>1__state;
					if (num == -3 || (uint)(num - 1) <= 9u)
					{
						try
						{
						}
						finally
						{
							<>m__Finally1();
						}
					}
					<>7__wrap2 = null;
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					//IL_010c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0116: Expected O, but got Unknown
					//IL_0146: Unknown result type (might be due to invalid IL or missing references)
					//IL_0150: Expected O, but got Unknown
					//IL_016d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0177: Expected O, but got Unknown
					//IL_0194: Unknown result type (might be due to invalid IL or missing references)
					//IL_019e: Expected O, but got Unknown
					//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
					//IL_01d8: Expected O, but got Unknown
					//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
					//IL_01ff: Expected O, but got Unknown
					//IL_021c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0226: Expected O, but got Unknown
					//IL_0243: Unknown result type (might be due to invalid IL or missing references)
					//IL_024d: Expected O, but got Unknown
					try
					{
						switch (<>1__state)
						{
						default:
							return false;
						case 0:
							<>1__state = -1;
							<found>5__2 = false;
							<>7__wrap2 = instructions.GetEnumerator();
							<>1__state = -3;
							break;
						case 1:
							<>1__state = -3;
							<>2__current = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(Plugin), "inAirport"));
							<>1__state = 2;
							return true;
						case 2:
							<>1__state = -3;
							<>2__current = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(Plugin), "MasterDisable"));
							<>1__state = 3;
							return true;
						case 3:
							<>1__state = -3;
							<>2__current = new CodeInstruction(OpCodes.Not, (object)null);
							<>1__state = 4;
							return true;
						case 4:
							<>1__state = -3;
							<>2__current = new CodeInstruction(OpCodes.And, (object)null);
							<>1__state = 5;
							return true;
						case 5:
							<>1__state = -3;
							<>2__current = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(Plugin), "OwnDisable"));
							<>1__state = 6;
							return true;
						case 6:
							<>1__state = -3;
							<>2__current = new CodeInstruction(OpCodes.Not, (object)null);
							<>1__state = 7;
							return true;
						case 7:
							<>1__state = -3;
							<>2__current = new CodeInstruction(OpCodes.And, (object)null);
							<>1__state = 8;
							return true;
						case 8:
							<>1__state = -3;
							<>2__current = new CodeInstruction(OpCodes.Or, (object)null);
							<>1__state = 9;
							return true;
						case 9:
							<>1__state = -3;
							break;
						case 10:
							<>1__state = -3;
							break;
						}
						if (<>7__wrap2.MoveNext())
						{
							CodeInstruction current = <>7__wrap2.Current;
							if (!<found>5__2 && current.opcode == OpCodes.Call && current.operand is MethodInfo methodInfo && methodInfo.Name == "get_isKickMode")
							{
								<found>5__2 = true;
								Plugin.Log.LogMessage((object)"Patched: isKickMode replaced with toggle.");
								<>2__current = current;
								<>1__state = 1;
								return true;
							}
							<>2__current = current;
							<>1__state = 10;
							return true;
						}
						<>m__Finally1();
						<>7__wrap2 = null;
						if (!<found>5__2)
						{
							Plugin.Log.LogMessage((object)"WARNING: get_isKickMode not found!");
						}
						return false;
					}
					catch
					{
						//try-fault
						((IDisposable)this).Dispose();
						throw;
					}
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				private void <>m__Finally1()
				{
					<>1__state = -1;
					if (<>7__wrap2 != null)
					{
						<>7__wrap2.Dispose();
					}
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
				{
					<Transpiler>d__1 <Transpiler>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<Transpiler>d__ = this;
					}
					else
					{
						<Transpiler>d__ = new <Transpiler>d__1(0);
					}
					<Transpiler>d__.instructions = <>3__instructions;
					return <Transpiler>d__;
				}

				[DebuggerHidden]
				IEnumerator IEnumerable.GetEnumerator()
				{
					return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
				}
			}

			[HarmonyPrefix]
			public static bool Prefix(CharacterGrabbing __instance)
			{
				if (__instance._kickTime < 0.6f)
				{
					__instance._kickTime = 0.6f;
				}
				return true;
			}

			[IteratorStateMachine(typeof(<Transpiler>d__1))]
			[HarmonyTranspiler]
			public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <Transpiler>d__1(-2)
				{
					<>3__instructions = instructions
				};
			}
		}

		[HarmonyPatch(typeof(Item), "Interact")]
		public static class Interact_Patch
		{
			[HarmonyPostfix]
			public static void Postfix(Item __instance, Character interactor)
			{
				if (!Plugin.inAirport || Plugin.MasterDisable || (Object)(object)interactor != (Object)(object)Character.localCharacter)
				{
					return;
				}
				string name = ((Object)__instance).name;
				if (name.ToLower().Contains("binoculars") || name.ToLower().Contains("lollipop_prop"))
				{
					if (!Plugin.OwnDisable)
					{
						Plugin.Notification("Leg day skipped! <sprite=15>", "FF8C00", sound: true);
					}
					else
					{
						Plugin.Notification("Happy " + Plugin.AddColor("Kicking", "FF0000") + " ! <sprite=6>", "00FFFF", sound: true);
					}
					Plugin.OwnDisable = !Plugin.OwnDisable;
				}
			}
		}

		[HarmonyPatch(typeof(Player), "SyncInventoryRPC")]
		public class SyncInventoryRPC_Patch
		{
			[HarmonyPostfix]
			public static void Postfix(Player __instance, byte[] data, bool forceSync)
			{
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0033: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0035: Unknown result type (might be due to invalid IL or missing references)
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_0047: Unknown result type (might be due to invalid IL or missing references)
				//IL_0118: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Unknown result type (might be due to invalid IL or missing references)
				//IL_0054: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
				if (!Plugin.inAirport || __instance.character.view.Owner != PhotonNetwork.MasterClient || data == null || data.Length == 0)
				{
					return;
				}
				InventorySyncData fromManagedArray = IBinarySerializable.GetFromManagedArray<InventorySyncData>(data);
				if (fromManagedArray.tempSlot.ItemID != ushort.MaxValue && fromManagedArray.tempSlot.Data != null)
				{
					string itemName = GetItemName(fromManagedArray.tempSlot.ItemID);
					if (itemName.ToLower().Contains("binoculars") || itemName.ToLower().Contains("lollipop_prop"))
					{
						if (!Plugin.MasterDisable)
						{
							Plugin.Notification("Leg day skipped by Master Client! <sprite=15>", "FF8C00", sound: true);
						}
						Plugin.MasterDisable = true;
					}
				}
				for (int i = 0; i < fromManagedArray.slots.Length; i++)
				{
					SlotData val = fromManagedArray.slots[i];
					if (val.ItemID == ushort.MaxValue)
					{
						continue;
					}
					string itemName2 = GetItemName(val.ItemID);
					if (itemName2.ToLower().Contains("binoculars") || itemName2.ToLower().Contains("lollipop_prop"))
					{
						if (!Plugin.MasterDisable)
						{
							Plugin.Notification("Leg day skipped by Master Client! <sprite=15>", "FF8C00", sound: true);
						}
						Plugin.MasterDisable = true;
					}
				}
			}
		}

		public static string GetItemName(ushort itemID)
		{
			Item val = default(Item);
			if (ItemDatabase.TryGetItem(itemID, ref val))
			{
				return ((Object)val).name ?? "Unknown";
			}
			return "Not Found";
		}
	}
	[BepInPlugin("my.pahsiv.MyLegDay", "MyLegDay", "0.1.1")]
	public class Plugin : BaseUnityPlugin
	{
		[CompilerGenerated]
		private sealed class <EnableKickReminder>d__10 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <EnableKickReminder>d__10(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0027: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitForSeconds(5f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					Notification("Happy " + AddColor("Kicking", "FF0000") + " ! <sprite=6>", "00FFFF", sound: true);
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public static string currentScene = "";

		public static bool inAirport = false;

		public static bool MasterDisable = false;

		public static bool OwnDisable = false;

		public const string Id = "my.pahsiv.MyLegDay";

		internal static ManualLogSource Log { get; private set; } = null;


		public static string Name => "MyLegDay";

		public static string Version => "0.1.1";

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Harmony val = new Harmony("my.pahsiv.MyLegDay");
			val.PatchAll();
			VerifyPatch(val);
			SceneManager.sceneLoaded += OnSceneLoaded;
			Log.LogMessage((object)("          Plugin " + Name + " " + Version + " is loaded!"));
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			currentScene = ((Scene)(ref scene)).name;
			if (((Scene)(ref scene)).name == "Airport")
			{
				inAirport = true;
				((MonoBehaviour)this).StartCoroutine(EnableKickReminder());
			}
			else if (((Scene)(ref scene)).name.Contains("Level_"))
			{
				inAirport = false;
			}
			else
			{
				inAirport = false;
				MasterDisable = false;
				OwnDisable = false;
			}
		}

		[IteratorStateMachine(typeof(<EnableKickReminder>d__10))]
		private IEnumerator EnableKickReminder()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <EnableKickReminder>d__10(0);
		}

		private void VerifyPatch(Harmony harmony)
		{
			IEnumerable<MethodBase> patchedMethods = harmony.GetPatchedMethods();
			Log.LogMessage((object)$"          Total patched methods: {patchedMethods.Count()}");
			foreach (MethodBase item in patchedMethods)
			{
				Log.LogMessage((object)("          Patched: " + item.DeclaringType?.Name + "." + item.Name));
			}
		}

		public static void Notification(string message, string color = "FFFFFF", bool sound = false)
		{
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			PlayerConnectionLog val = Object.FindFirstObjectByType<PlayerConnectionLog>();
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			string text = "<color=#" + color + ">" + message + "</color>";
			MethodInfo method = typeof(PlayerConnectionLog).GetMethod("AddMessage", BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				method.Invoke(val, new object[1] { text });
				if ((Object)(object)val.sfxJoin != (Object)null && sound)
				{
					val.sfxJoin.Play(default(Vector3));
				}
			}
			else
			{
				Log.LogMessage((object)"AddMessage method not found.");
			}
		}

		public static string AddColor(string text, string color)
		{
			return "<color=#" + color + ">" + text + "</color>";
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}