PatchNote-PeakAudioFix icon

PeakAudioFix

Fixes PEAK audio dropouts by parking silent looping sounds and prioritizing voice, global, and nearby audio.

Last updated 2 days ago
Total downloads 60
Total rating 0 
Categories Audio Client Side Optimization
Dependency string PatchNote-PeakAudioFix-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301
PatchNote-RejoinVoiceFix-1.0.0 icon
PatchNote-RejoinVoiceFix

Resets Photon Voice when leaving a game so PEAK rejoins the next voice lobby correctly.

Preferred version: 1.0.0

README

Peak Audio Fix

Peak Audio Fix keeps PEAK's audio from dropping out when too many silent looping sounds are still playing.

PEAK can leave rope, hook, campfire, ambience, and other loop sources playing at zero volume. Unity still counts those sources against its real voice budget, which can cause important sounds like voice chat, music, and nearby effects to become virtualized and inaudible.

What It Fixes

  • Parks silent looping audio sources after they stay silent briefly.
  • Resumes parked loops if the game raises their volume again.
  • Gives voice chat the highest audio priority.
  • Gives global and music sounds high priority.
  • Sorts audible 3D world sounds by distance so nearby sounds beat far-away sounds.
  • Also depends on RejoinAudioFix to handle voice chat not working when joining a second lobby without restarting the game.