UI hotkey mapping - Added UI elements to map the shortcut key for toggling visibility of the last selected climbs (Fixes #27).
Fixes
Synchronized version numbers across all manifest files, assemblies and code (Fixes #32).
[1.0.5] - 2025-11-09
Fixes
Fixed version number.
[1.0.4] - 2025-11-09
New Features
Added support for the new 'Roots' biome - Full integration of the new 'Roots' biome, which alternates with 'Tropics'.
Fixes
Fixed a critical error (MissingFieldException) caused by a recent game update, which led to crashes upon player death or at the end of a run.
Resolved a file access conflict that occurred when saving the upload queue, preventing climbs from being saved correctly after a successful upload.
[1.0.3] - 2025-09-04
New Features
Complete climb tracking from kiln to peak - Track your entire journey from the starting kiln all the way to the peak, fulfilling the dream of peaking!
Improved climb timing - Climbs now start precisely with the "RUN STARTED" sequence for better accuracy
Death tracking - Climbs with deaths can now be saved (configurable in settings)
Death climbs are marked with a small death icon
Death climbs have no share code and won't be uploaded to the cloud
Global mod logger - Implemented centralized logging system with configurable log levels in BepInEx config
Improvements
Climb tracking automatically stops on death or return to home
Better climb start/stop detection for more accurate path recording
Enhanced debugging capabilities through the new logging system
[1.0.2] - 2025-09-02
New Features
Improved flymod detection - Now only displays valid climbs without false positives
Update notification system - Displays in-game notifications when a new mod version is available
New settings menu - Customizable hotkey configuration for toggling the menu
Improvements
Better climb validation to ensure only legitimate climbs are shown
Push notification capability for mod updates
[1.0.1] - 2025-09-01
Fix
Fixed a rendering issue that caused the User Interface (UI) to display pink boxes instead of text when using Vulkan (e.g., on Linux/Steam Deck). All text is now rendering correctly.
[1.0.0] - 2025-08-31
New Features
Completely redesigned UI that matches Peak's visual style
Difficulty tracking implemented - Ascent level is now saved and can be used as a filter to display climbs
Advanced search and filtering functionality for climbs
Optimized climb storage with reduced memory usage locally and on the server
Non-blocking route display that doesn't obstruct the game view
Fixes & Optimizations
Fixed lag spikes when activating campfires
Limited to 25 climbs per filter for better performance (previously loaded all climbs)
Automatic list updates with visible climbs always appearing at the top
Improved sorting system for cloud and local climbs by duration
Technical Improvements
Memory optimization for climb data storage
Improved rendering performance for path visualization
Better UI responsiveness and user interaction
[0.1.0] - 2025-01-20
Added
Initiale Veröffentlichung des FollowMe-Peak Plugins
Automatische Pfadaufzeichnung in Content Warning Levels
Visuelle Pfadanzeige mit konfigurierbarer Sichtbarkeit
Biom-spezifische Pfadspeicherung
Cloud-Synchronisation für das Teilen von Pfaden
F1-Benutzeroberfläche für Einstellungen und Pfadverwaltung
Automatische Pfadspeicherung beim Anzünden von Lagerfeuern
Persistente lokale Speicherung von Pfaden
Server-Integration für Upload/Download von Community-Pfaden
Features
Pfadaufzeichnung startet automatisch beim Level-Load
Pfade werden nach Biom/Level-Bereich getrennt gespeichert
Optionale Cloud-Synchronisation (funktioniert auch komplett offline)
Intuitive Benutzeroberfläche zugänglich über F1
Kompatibel mit BepInEx 5.4.21+
Technical
.NET Standard 2.1 Framework
Integration über BepInEx Plugin-System
Harmony-basierte Code-Patches
Unity Engine Integration für 3D-Visualisierung
JSON-basierte Datenspeicherung
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.