The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.

FollowMe
A BepInEx plugin for PEAK that automatically records climbs in levels and displays them as a visual aid for other players.
CHANGELOG
Changelog
[1.0.3] - 2025-09-04
New Features
- Complete climb tracking from kiln to peak - Track your entire journey from the starting kiln all the way to the peak, fulfilling the dream of peaking!
- Improved climb timing - Climbs now start precisely with the "RUN STARTED" sequence for better accuracy
- Death tracking - Climbs with deaths can now be saved (configurable in settings)
- Death climbs are marked with a small death icon
- Death climbs have no share code and won't be uploaded to the cloud
- Global mod logger - Implemented centralized logging system with configurable log levels in BepInEx config
Improvements
- Climb tracking automatically stops on death or return to home
- Better climb start/stop detection for more accurate path recording
- Enhanced debugging capabilities through the new logging system
[1.0.2] - 2025-09-02
New Features
- Improved flymod detection - Now only displays valid climbs without false positives
- Update notification system - Displays in-game notifications when a new mod version is available
- New settings menu - Customizable hotkey configuration for toggling the menu
Improvements
- Better climb validation to ensure only legitimate climbs are shown
- Push notification capability for mod updates
[1.0.1] - 2025-09-01
Fix
- Fixed a rendering issue that caused the User Interface (UI) to display pink boxes instead of text when using Vulkan (e.g., on Linux/Steam Deck). All text is now rendering correctly.
[1.0.0] - 2025-08-31
New Features
- Completely redesigned UI that matches Peak's visual style
- Difficulty tracking implemented - Ascent level is now saved and can be used as a filter to display climbs
- Advanced search and filtering functionality for climbs
- Optimized climb storage with reduced memory usage locally and on the server
- Non-blocking route display that doesn't obstruct the game view
Fixes & Optimizations
- Fixed lag spikes when activating campfires
- Limited to 25 climbs per filter for better performance (previously loaded all climbs)
- Automatic list updates with visible climbs always appearing at the top
- Improved sorting system for cloud and local climbs by duration
Technical Improvements
- Memory optimization for climb data storage
- Improved rendering performance for path visualization
- Better UI responsiveness and user interaction
[0.1.0] - 2025-08-20
Added
- Initial release of the FollowMe-Peak plugin
- Automatic path recording in Peak
- Visual path display with configurable visibility
- Biome-specific path storage
- Cloud synchronization for sharing climbs
- F1 user interface for settings and path management
- Automatic path storage when lighting campfires
- Persistent local storage of climbs
- Server integration for uploading/downloading community climbs
Features
- Path recording starts automatically when the level is loaded
- Paths are stored separately by biome/level area
- Optional cloud synchronization (also works completely offline)
- Intuitive user interface accessible via F1
- Compatible with BepInEx 5.4.21+
Technical
- .NET Standard 2.1 Framework
- Integration via BepInEx plugin system
- Harmony-based code patches
- Unity Engine integration for 3D visualization
- JSON-based data storage