PeakCode-FollowMe icon

FollowMe

A BepInEx plugin for PEAK that automatically records climbs in levels and displays them as a visual aid for other players.

CHANGELOG

Changelog

[1.0.3] - 2025-09-04

New Features

  • Complete climb tracking from kiln to peak - Track your entire journey from the starting kiln all the way to the peak, fulfilling the dream of peaking!
  • Improved climb timing - Climbs now start precisely with the "RUN STARTED" sequence for better accuracy
  • Death tracking - Climbs with deaths can now be saved (configurable in settings)
    • Death climbs are marked with a small death icon
    • Death climbs have no share code and won't be uploaded to the cloud
  • Global mod logger - Implemented centralized logging system with configurable log levels in BepInEx config

Improvements

  • Climb tracking automatically stops on death or return to home
  • Better climb start/stop detection for more accurate path recording
  • Enhanced debugging capabilities through the new logging system

[1.0.2] - 2025-09-02

New Features

  • Improved flymod detection - Now only displays valid climbs without false positives
  • Update notification system - Displays in-game notifications when a new mod version is available
  • New settings menu - Customizable hotkey configuration for toggling the menu

Improvements

  • Better climb validation to ensure only legitimate climbs are shown
  • Push notification capability for mod updates

[1.0.1] - 2025-09-01

Fix

  • Fixed a rendering issue that caused the User Interface (UI) to display pink boxes instead of text when using Vulkan (e.g., on Linux/Steam Deck). All text is now rendering correctly.

[1.0.0] - 2025-08-31

New Features

  • Completely redesigned UI that matches Peak's visual style
  • Difficulty tracking implemented - Ascent level is now saved and can be used as a filter to display climbs
  • Advanced search and filtering functionality for climbs
  • Optimized climb storage with reduced memory usage locally and on the server
  • Non-blocking route display that doesn't obstruct the game view

Fixes & Optimizations

  • Fixed lag spikes when activating campfires
  • Limited to 25 climbs per filter for better performance (previously loaded all climbs)
  • Automatic list updates with visible climbs always appearing at the top
  • Improved sorting system for cloud and local climbs by duration

Technical Improvements

  • Memory optimization for climb data storage
  • Improved rendering performance for path visualization
  • Better UI responsiveness and user interaction

[0.1.0] - 2025-08-20

Added

  • Initial release of the FollowMe-Peak plugin
  • Automatic path recording in Peak
  • Visual path display with configurable visibility
  • Biome-specific path storage
  • Cloud synchronization for sharing climbs
  • F1 user interface for settings and path management
  • Automatic path storage when lighting campfires
  • Persistent local storage of climbs
  • Server integration for uploading/downloading community climbs

Features

  • Path recording starts automatically when the level is loaded
  • Paths are stored separately by biome/level area
  • Optional cloud synchronization (also works completely offline)
  • Intuitive user interface accessible via F1
  • Compatible with BepInEx 5.4.21+

Technical

  • .NET Standard 2.1 Framework
  • Integration via BepInEx plugin system
  • Harmony-based code patches
  • Unity Engine integration for 3D visualization
  • JSON-based data storage