PEAK
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Latest version
1.0.1
Last Updated
First Uploaded
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1.5K
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1
Size
1.4MB
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Changelog - PEAK ROULETTE

Versions follow SemVer. The version number lives in exactly one place, Directory.Build.props; plugin, package and in-game display all read it from there.

[Unreleased]

[1.0.1] - Same table for everyone

Fixed

  • Tables stood in different places for each player. Where a table goes is now decided by the host alone and announced over the network; everyone else only rebuilds what the host reports, and players who join later ask for the current layout. The airport is unchanged - its layout is fixed in code.
  • Bets were free when placed in quick succession. PEAK only books status changes in steps of 2.5 % and throws away whatever is left below a step, so a 1 % chip never reached the life bar. The mod now keeps the remainder itself and hands the game full steps only; wins are settled against the same tally.

[1.0.0] - Rien ne va plus

First public release.

  • A roulette table at every campfire: beveled wood, chrome and gold, printed European layout, bowl with ball track and deflectors, rotating wheel head with 37 pockets, a lit sign with 22 running lights, the game's own painted look on the cabinet.
  • Bets on every field of the layout: numbers, red/black, even/odd, 1-18/19-36, dozens and columns. One chip costs 1 % of the life bar; up to 20 chips per player and round.
  • Rounds with a countdown: the first chip opens the round, everyone at the table can add chips, the wheel can be spun early by hand.
  • Payouts in life and blessings: 1:1 with bonus stamina, 2:1 with a speed boost and a heal of all ailments, 35:1 with full heal, infinite stamina, speed and low gravity.
  • Zero without a chip on it: the house wins and curses everyone who had bet.
  • Fully synchronised in multiplayer: same chips (coloured per player), same spin, same winners for everyone; only the bettor pays and collects.
  • Ball and wheel animation with the ball rattling over the frets, chip clicks, win fanfares, a curse drone and a casino jingle you hear from a distance.
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