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Dependency string
Sapphire009-JumpingPEAK-1.0.4
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JumpingPEAK

JumpingPEAK transforms PEAK's normal climbing gameplay into a cooperative mountain challenge built around powerful jumps and mid-air movement.

Instead of walking across the terrain or slowly climbing walls, players choose a direction from the ground and launch themselves toward the next ledge. Plan each landing, correct your trajectory in the air, and help teammates recover when they fall.

PEAK is required. JumpingPEAK is not a standalone game.


Gameplay

Feature Description
Main objective Reach the summit by clearing cliffs and platforms with enhanced jumps.
Ground movement Normal ground WASD movement is restricted on climbing maps outside the Airport.
Air control WASD directional movement remains available after takeoff.
Wall climbing Wall grabbing and wall climbing are disabled on climbing maps.
Enhanced jump A normal jump uses approximately 5x the original jump power.
Super jump Holding Shift while jumping from the ground uses approximately 10x the original jump power.
Pal Jump Cooperative Pal Jumps use approximately 6.25x the original jump power.
Teammate rescue A player above can hold right-click to pull an airborne teammate upward from up to approximately 10 meters away.
Stamina Stamina is maintained on climbing maps so players can focus on route planning and landing.
Status protection Progress-blocking status effects are prevented on climbing maps.
Magma Touching lava in Caldera or The Kiln causes immediate death while other status protection remains active.
Jump audio Successful jumps use a bounce-mushroom-style sound from PEAK.
Safety checks Jumping is blocked while the character is fallen or asleep and is restored after standing normally.
Airport behavior Original movement and interaction rules remain active in the Airport.

Controls

Input Function
WASD Choose a jump direction on the ground and control movement while airborne.
Space Perform an enhanced jump.
Shift + Space Perform a super jump.
Hold Right Click Pull an airborne teammate upward.
Pal Jump with a teammate Perform a stronger cooperative jump.

Included Systems

Module Role
JumpingPEAK Enhanced jumps, Shift super jumps, air control, and jump safety checks.
WASDX Restricts normal ground movement while preserving airborne control.
ClimbX Disables wall grabbing on climbing maps.
RunUp Enhances cooperative Pal Jumps.
HelpUp Extends the range for rescuing airborne teammates.
StaminaFull Maintains stamina and protects against status effects.
Magma Makes direct lava contact instantly fatal in Caldera and The Kiln.
JumpSound Applies bounce-mushroom-style jump audio.
BeforeStart Prevents jump malfunctions while the character is still initializing on the first climbing map.

Multiplayer

JumpingPEAK is designed for cooperative multiplayer.

  • Every player should install the same version.
  • Jump physics and movement rules are changed for the entire climbing experience.
  • Team coordination is especially important because wall grabbing is disabled.
  • The Airport remains unchanged so players can prepare normally before the run.

Installation

Thunderstore Mod Manager

  1. Open Thunderstore Mod Manager or another compatible mod manager.
  2. Select your PEAK profile.
  3. Install JumpingPEAK.
  4. Launch PEAK through the mod manager.

Manual Installation

  1. Install BepInEx for PEAK.
  2. Copy JumpingPEAK.dll into PEAK/BepInEx/plugins/JumpingPEAK/.
  3. Launch the game.

Source Code

GitHub: https://github.com/Sappheiros009/JumpingPEAK


Credits

Item Details
Developer Sapphire009
Package JumpingPEAK
Version 1.0.4
Target game PEAK
Mod loader BepInEx

JumpingPEAK is an unofficial fan-made mod and is not affiliated with the developers or publishers of PEAK.

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