Trick names no longer include combo information, to cut down on bloat
Combo is now broken if you lose any points
[0.3.0]
Added tricks for:
Transfering between climbing two surfaces with at least 80 degrees difference
Being dangerously close to lava
Added combo scaling (and a config to disable it)
Your style now decays faster the higher your S rank
[0.2.0]
Added tricks for:
Healing a friend
Feeding a friend
Reviving friends
Removing thorns
Opening Cursed Luggage
Catching thrown items
Bonking someone with an item
Added penalties for:
Slipping on a jellyfish
Getting stung by a scorpion
Getting hit by a tumbleweed
Getting bonked by an item
Added modifiers for:
Being in the rain
Added a new config for Style Rank Multiplier, to change how many points are needed for each rank. Increase to make it take longer to rank up.
Added an internal trick cooldown to ensure that the same trick cannot be activated more than once every .1 seconds. Safety feature to avoid being spammed with tricks in glitched situations.
[0.1.0]
Initial Release.
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