Changelog
1.0.6
- Leaderboard migration from IMGUI to TextMesh Pro
- Default TextMesh Pro is enabled, you are still able to disable it through the config file
- This hasn't been tested in big lobbies, fallback on IMGUI incase of issues
- Revive Progress bar migration from IMGUI to TextMesh Pro
- Revive Prompts migration from IMGUI to TextMesh Pro
- Known Issues:
- Teleports will break characters that are flying, turn off flight functions before using
1.0.5
- Bug fixes:
- Host Tools tab null references
- Morale boost working on modded clients
- Desync of property values
- Features:
- Auto Revive when Campfire is used, removing the need for host to repawn everyone that died
- Restores hunger and injuries when next biome loads
- Known Issues:
- Teleports will break characters that are flying, turn off flight functions before using
1.0.4
- Bug fixes:
- Fixed desync of groups and players when host restarts game and others did not
- DNF mark syncs properly
- Features:
- Players Tab in GroupManager now displays inventory and allows handing out items. You can not overwrite their existing items and only fill empty slots
- GroupManager (F8) will no longer open if the host is not running the mod
- Known Issues:
- Teleports will break characters that are flying, turn off flight functions before using
1.0.3
- Bug fixes:
- Modded clients (not host) were 1 SkinIndex behind, skin colors should now sync correctly
1.0.2
- Bug fixes:
- Host Skin & Name color should sync again
1.0.1
- Bug fixes:
- Fixed toggle for group scoring not syncing on join and when toggled between modded clients
- Fixed spectators group, previous fix kept deleting it
- Added extra notes regarding Respawn statue (it is disabled)
- BUG: Host Skin & Name color are not correctly syncing
1.0.0
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