TerrainCustomiser
(V2 Beta) Create custom variants for each biome with an in game level editor which you can then play your creation with your friends!
By Snosz
CHANGELOG
Changelog
[0.3.2]
- Fixed bug preventing both Caldera and Volcano custom variants from being active at the same time
- Changed save location for custom maps to Peak's persistent data folder "AppData\LocalLow\LandCrab\PEAK\TerrainCustomiser"
[0.3.1]
- Fixed bug preventing playing custom maps with Mesa set
- Fixed bug preventing creation of strings in lists such as in PSC_SurfaceRestrictions
- Removed several LevelGenStep types from being created as they had no practical value to users
- Hid some unnecessary fields in PropSpawner_Sphere
[0.3.0]
- V2 beta. Complete rewrite
[0.2.3]
- Bridges are back and working as expected (hopefully)
[0.2.2]
- Faster generation times due to multithreading with Unity Job system
- Ascent set in boarding pass will now be used when entering play custom map mode
- Fixed bug that would occur when generating mesa more than once in editor mode
- Fixed bug that would prevent switching from editor mode to play custom map mode in the same session
[0.2.0]
- Mesa compatible
- Added more spawner modifiers
- Added more LevelGenStep types