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TerrainCustomiser

(V2 Beta) Create custom variants for each biome with an in game level editor which you can then play your creation with your friends!

By Snosz

CHANGELOG

Changelog

[0.3.2]

  • Fixed bug preventing both Caldera and Volcano custom variants from being active at the same time
  • Changed save location for custom maps to Peak's persistent data folder "AppData\LocalLow\LandCrab\PEAK\TerrainCustomiser"

[0.3.1]

  • Fixed bug preventing playing custom maps with Mesa set
  • Fixed bug preventing creation of strings in lists such as in PSC_SurfaceRestrictions
  • Removed several LevelGenStep types from being created as they had no practical value to users
  • Hid some unnecessary fields in PropSpawner_Sphere

[0.3.0]

  • V2 beta. Complete rewrite

[0.2.3]

  • Bridges are back and working as expected (hopefully)

[0.2.2]

  • Faster generation times due to multithreading with Unity Job system
  • Ascent set in boarding pass will now be used when entering play custom map mode
  • Fixed bug that would occur when generating mesa more than once in editor mode
  • Fixed bug that would prevent switching from editor mode to play custom map mode in the same session

[0.2.0]

  • Mesa compatible
  • Added more spawner modifiers
  • Added more LevelGenStep types