Kept penalty values on separate stamina-bar rows so an extra stamina penalty cannot push a main-bar value onto a second row.
1.3.3
Tightened wrapped affliction label rows so overlapping HP and status values remain close together.
1.3.2
Rendered numeric labels above PEAK's native stamina bars and frames so values remain fully visible.
1.3.1
Centered status penalty values on their native HUD segments after PEAK's extra-stamina bar changes.
Added balanced, standard, and truncating rounding modes with zero, one, or two decimal places.
Made balanced rounding direction-aware so values do not jump against unchanged or one-way raw input while the displayed total stays correct.
Fixed zero stamina retaining a displayed value of one after decreasing.
Added support for PEAK's separate petrification value and future status entries exposed through native HUD segments.
Removed the special less-than-one display; rounded zero values now follow the existing zero-visibility setting.
1.2.1
Prevented unchanged values from jumping by one while another stamina or affliction value changes.
Restored left-edge placement for the main and bonus stamina values.
Tightened label row spacing and delayed lane switching until labels nearly touch.
Added smooth configurable movement when affliction labels change rows.
1.2.0
Rebuilt the overlay inside PEAK's native stamina HUD so it now follows HUD scaling, opacity, scene lifecycle, and visibility correctly.
Made regular stamina, bonus stamina, and affliction values independently configurable.
Added <1 display for small positive values, optional zero values, opacity, offsets, collision-avoiding label lanes, high contrast, and refresh-rate settings.
Reused one shared text material and removed per-frame collections, string allocations, component searches, and redundant Harmony update patches.
Stabilized rounding near fractional boundaries while keeping the displayed total correct.
Added automatic migration from the original com.StaminaStats.cfg when the new config does not exist yet.
Added automated tests and package validation.
1.1.0
Values now round together, so their total stays correct.
1.0.0
First release of StaminaStatsTactikot.
Fixed the missing stamina number on current PEAK versions.
Kept regular stamina, bonus stamina, and status values.
Kept the original display settings.
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