PEAK
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Date Uploaded
5 months ago
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1.1K
Size
165KB

FogClimb

FogClimb turns PEAK into a host-driven fog climb mode. One host installation is enough for solo play, private lobbies, and normal guest joins.

Version: 1.2.1

At a glance

  • Only the host needs to install FogClimb.
  • Guests can join normally without this mod.
  • Offline and online use the same main rules.
  • Fog speed, fog delay, HUD, compass, and pause hotkey are controlled from ModConfig.
  • ModConfig labels switch between Chinese and English with the game's current language.

Main features

  • The host can adjust Fog Speed and Fog Delay in ModConfig.
  • FogClimb reuses the game's original progress trigger logic, so the fog can start early if the whole team has already pushed far enough.
  • The fog HUD appears in the lobby and during gameplay.
  • Optional compass support gives players a normal compass after the opening delay and after each campfire.
  • Manual compass spawns are placed in front of the player's face direction to avoid hand and inventory issues.
  • Host-side fog state, guest HUD state, and unmodded guest cold correction are all synchronized for multiplayer.

Cold handling

  • Suppress Fog Cold controls only the cold caused by the fog itself. Default: OFF.
  • Night Cold controls the game's night-cold behavior for Ascent 5+. Default: ON.
  • Normal night cold is preserved when the setting is enabled.
  • FogClimb keeps fog-cold handling and night-cold handling separate.

Config options

  • Enable Mod
  • Suppress Fog Cold
  • Night Cold
  • Fog Speed: 0.3 to 20, default 0.4
  • Fog Delay: 0 to 1000 seconds, default 900
  • Compass Feature: master switch for compass rewards, manual compass spawning, and the lobby prompt. Default: OFF
  • Compass Hotkey
  • Pause Fog Hotkey
  • Fog UI
  • Fog UI X Position
  • Fog UI Y Position
  • Fog UI Scale

Multiplayer behavior

  • The host owns fog movement, delay timing, direct-start checks, compass rewards, and night-cold handling.
  • Guests do not need FogClimb installed for the mode to work.
  • If a guest also has FogClimb installed, it stays passive unless that player becomes the host.
  • Late-join handling stays on the host side to reduce desync and mod-conflict issues.
  • Recent host-side guest cold-sync fixes are included in this package, including better handling during late joins.

Notes

  • hold [ for 5 seconds to force night.
  • In multiplayer, that hidden night test now syncs to guests as well.
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