PEAK
Install with App

Details

Latest version
0.9.10
Last Updated
First Uploaded
Downloads
11.9K
Likes
6
Size
313KB
Dependants

Changelog

0.9.10 Reporter:JoeDummy001

Changes

  • Add transformation protection feature in the mod UI menu.
  • No longer recalculate height from ground raycast.

Fixed

  • Fixed Scout > Zombie > Scoutmaster > Any Form = BUG , this later results in issues such as invisibility, missing collision, falling through the ground, and movement lock.

0.9.9 Reporter:JoeDummy001

Changes

  • Add compatibility between this mod and both PeakSpectatorMode.dll & com.github.megalon.peakcinema.dll.
  • Disable canEmote during transformation and force close / exit the emote wheel.
  • Increase the fall resistance of the petrified statue.

Fixed

  • Fixed penetration and thaw‑launch occurring the moment rigidbodies restore.
  • Optimize stuttering caused by scene transitions.
  • Fixed an issue where the player ragdoll’s collision could remain disabled.
  • Fixed an issue where the source player's render state was not restored when the stone statue shattered.

0.9.8

Changes

  • The mod's UI panel is now disabled while the player is in game menu.
  • The selected form state is now cleared when the player returns to the menu.
  • Players can no longer carry others on their back while transformed.
  • Disabled the Cactus Ball form.

Fixed

  • Resolved console spam caused by call errors.
  • Fix frog form dragging other players to extreme heights

0.9.7

Changes

  • When the Statue form is destroyed, the player is restored at the transformation position.

0.9.6

Changes

  • Coconut or Bomb is destroyed, the player is restored at the transformation position.
  • Optimize performance and reduce stuttering.

0.9.5

Changes

  • Added controller support.

0.9.4

Changes

  • Rework the UI panel.

V 0.9.2

Changes

  • Added two new playable forms: Mushroom-Man Zombie and Cactus Ball.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.