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Rogue Climb
A roguelike for PEAK: crate picks, item trees that evolve and fuse, relics, coloured suns and blood moons. Beta.Rogue Climb
A roguelike mod for PEAK. Crates, statues and amulets turn every climb into a run.
Beta. The core run is in place; numbers are still being tuned. Every player in the lobby needs the mod (same version). Something broke? Press F7 to save a bug report.
What's in it
- Crate picks - open luggage and pick one card. Items level up through their own trees, evolve into new items, and finally fuse into legendary gear.
- Fusions - combine maxed items into Jetpacks, Faerie Lanterns, Chain Launchers, Rescue Claws and more, each with its own twist.
- Relics - bind the statue amulets for powers that fire as you climb. Strong, but dangerous.
- Coloured suns - each biome's sun takes the colour of its amulet, and it changes the climb.
- Blood moons - the moon remembers who takes the relics.
- Pockets - backpacks and fanny packs become extra pockets. Three of the same item stack, and a full stack levels up.
- Starting relics - the crash site holds a few gifts. Choose one.
- Supply drops and flares - help falls from the sky. A flare can call it, or deal a crate again.
- XP - climb, open crates and use what they give you; every level is another pick.
Credits
- Music: "It's In The Fog" by Darren Curtis (@DarrenCurtisMusic)
- Meteor showers: built with reference to True Final Ascent by CptPICHU - thank you!
License
Code: MIT (see LICENSE). The music is not covered by the MIT license.