TheBadOnes
Peak Chaos Mod. Choose (F2) Random effects to go off on customizable timer. Tornadoes that chase players, Dynamite, Gravity Bubbles, Condors, and more!Changelog
1.0.0
Reworked
- UI Features
- New layout, new color, no longer needs escape to control
- Host settings will display on other players Menu
- Non hosts can no longer touch their menus
Updated
- Condors are faster and see better
- The same effect should no longer happen back to back unless one effect is selected
0.7.0
Added
- Attempting a buggy version of condors
Fixed
- Ive been told that some things don't spawn in right but it works when i run this code?
- I didn't change anything though so who knows
- Changing dynamite spawn distance
0.6.5
Fixed
- updating cannon placements
0.6.4
Fixed
- Increased cannon power
- Cannons have greater fall protection length
- Cannons should be more evenly shared
0.6.3
Fixed
- Making blizzard build up slower.
- Making it easier to hide from the blizzard as well.
- Making sure Wind and Blizzard do not interact with each other.
- If youre near a campfire you shouldnt be hit by the hot sun.
- Slightly increased size and power of anti gravity balls.
0.6.2
Fixed
- Making the ice build up slower
- Making blizzard and hot sun not affect near the campfire on the top
0.6.1
Fixed
- Increased number of ghosts that spawn
- trying to fix blizzard issues
0.6.0
Fixed
- Removed Close button on F2 Menu. Would get confusing when it was closed but other F2 menus were open.
- Added a clean up for zombies after 90 seconds they will despawn. I love them but lag can be bad.
Added
- Blizzards - New Effect that spawns in blizzards on players.
- Gravity Bubbles - New Effect that spawns gavity bubbles near players.
- Ice Vision - New Effect that makes it harder to see whats in front of you.
0.5.0
Added
- Tumbleweeds - New effect that spawns 4 tumbleweeds per person. They're colorful!
0.4.6
Fixed
- Hot Sun not working for anyone who is not the host.
- Entities not spawning because they were spawning on the dead players, and not actually being created.
- Tornadoes should properly chase solo players, or solo survivors now.
- Slightly altered cannon spawn position.
0.4.5
Added
- Big Ghosts - Added in the ability to spawn in small number of big ghosts.
0.4.0
Added
- Blazing Sun - Mesa's Hot sun can find you anywhere now.
- Frogs - Frogs can now spawn semi near the player to pull them away.
- Cannons - Spawns cannons under your feet that are lit and aim at random directions.
0.3.0
Added
- Notification system in top left of the screen to say what effect has spawned, will broadcast to all players if they have the mod.
0.2.0
Fixed
- Wind lasted too long. Decreased duration.
- Updated Mod Icon
Added
- Emotes effect - randomly forces players to play dead or backflip (fires again after 15s).
- Bees - beehives now spawn as part of the Bugs effect.
0.1.0
Initial release.
Added
- Randomized-timer waves that spawn a random "bad" effect near players.
- Effects: Tornadoes, Dynamite, Zombies, Wind, and Bugs (scorpions & beetles that despawn after 30 seconds).
- In-game control menu (F2): set the wave interval (min/max seconds), the number of hazards per wave, and toggle each effect on or off.
- Co-op support: the host drives the effects and they replicate to the lobby. All players should have the mod installed though.
