
TheBadOnes
Random chaos effects go off: tornadoes, zombies, bugs, wind, dynamite, and moreTheBadOnes
A WIP chaos mod for PEAK that periodically causes random "bad" effects to make the climb harder. On a randomized timer one random hazard goes off on the group.
Effects
Every wave the mod rolls one of the enabled effects and spawns it near players:
- Tornadoes - chase players across the map.
- Dynamite - spawn lit around the players.
- Zombies - mushroom zombies spawn to hunt the group.
- Wind - a sudden extreme gust that shoves everyone.
- Bugs - scorpions/beetles/bees spawn near players, then despawn after 30 seconds.
- Emotes - force plays to backflip or play dead.
- Hot Sun - turns the sun (if up) into the mesa's hot sun.
- Frogs - spawns in frogs a little bit away from the player.
- Cannons - spawns in cannons under the players feet after tripping them.
- Big Ghosts - a small number of big ghosts to hunt players.
- Tumbleweeds - a cluster of tumbleweeds spawn around players.
Controls
- F2 - open/close the in-game control menu. You can drag the menu around your screen.
- The menu lets you set the wave interval (min/max seconds), how many hazards spawn per wave, and toggle each effect on or off. Changes apply immediately.
Controller isn't supported for the menu right now. If you open it with F2 and then press Escape, you can use your mouse to control it.
Multiplayer
Built for co-op. The host drives the effects and they replicate to everyone in the lobby over the game's networking, so the whole party shares the chaos. If host is only one with the mod, other players tornadoes and dynamite will not be colored. Additionally wind only affects players who have the mod.
Requirements
- BepInEx (PEAK pack) — installed automatically as a dependency.
Notes
This is a work in progress - expect rough edges, and feel free to report bugs or ideas.
Special Thanks
Thank you Cassie (@caffiene101), Snacc (@snaccubus), and Zzip (@zzipper) for helping me test this mod and suffering with me