using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.IceWloxy.HungarianBingBong")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: AssemblyInformationalVersion("1.0.3")]
[assembly: AssemblyProduct("com.github.IceWloxy.HungarianBingBong")]
[assembly: AssemblyTitle("Hungarian BingBong")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("com.ice.peak.bingbong", "Bing Bong Mod", "1.0.3")]
public class Plugin : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <LoadAllAudio>d__2 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public Plugin <>4__this;
private string <modFolder>5__1;
private string[] <allFiles>5__2;
private string[] <>s__3;
private int <>s__4;
private string <fullPath>5__5;
private string <fileName>5__6;
private string <extension>5__7;
private string <uri>5__8;
private UnityWebRequest <www>5__9;
private AudioClip <clip>5__10;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <LoadAllAudio>d__2(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || num == 1)
{
try
{
}
finally
{
<>m__Finally1();
}
}
<modFolder>5__1 = null;
<allFiles>5__2 = null;
<>s__3 = null;
<fullPath>5__5 = null;
<fileName>5__6 = null;
<extension>5__7 = null;
<uri>5__8 = null;
<www>5__9 = null;
<clip>5__10 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0147: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Invalid comparison between Unknown and I4
try
{
int num = <>1__state;
if (num != 0)
{
if (num != 1)
{
return false;
}
<>1__state = -3;
if ((int)<www>5__9.result == 1)
{
<clip>5__10 = DownloadHandlerAudioClip.GetContent(<www>5__9);
((Object)<clip>5__10).name = <fileName>5__6;
CustomClips.Add(<clip>5__10);
((BaseUnityPlugin)<>4__this).Logger.LogInfo((object)("Sikeresen betöltve: " + <fileName>5__6));
<clip>5__10 = null;
}
else
{
((BaseUnityPlugin)<>4__this).Logger.LogError((object)("Hiba a " + <fileName>5__6 + " betöltésekor: " + <www>5__9.error));
}
<>m__Finally1();
<www>5__9 = null;
<fileName>5__6 = null;
<extension>5__7 = null;
<uri>5__8 = null;
<fullPath>5__5 = null;
goto IL_0212;
}
<>1__state = -1;
<modFolder>5__1 = Path.GetDirectoryName(((BaseUnityPlugin)<>4__this).Info.Location);
<allFiles>5__2 = Directory.GetFiles(<modFolder>5__1);
<>s__3 = <allFiles>5__2;
<>s__4 = 0;
goto IL_0220;
IL_0220:
if (<>s__4 < <>s__3.Length)
{
<fullPath>5__5 = <>s__3[<>s__4];
<fileName>5__6 = Path.GetFileName(<fullPath>5__5);
<extension>5__7 = Path.GetExtension(<fullPath>5__5).ToLower();
if (<extension>5__7 != ".wav")
{
((BaseUnityPlugin)<>4__this).Logger.LogWarning((object)("Nem támogatott formátum kihagyva: " + <fileName>5__6 + " (Csak .wav használható)"));
goto IL_0212;
}
<uri>5__8 = "file://" + <fullPath>5__5;
<www>5__9 = UnityWebRequestMultimedia.GetAudioClip(<uri>5__8, (AudioType)20);
<>1__state = -3;
<>2__current = <www>5__9.SendWebRequest();
<>1__state = 1;
return true;
}
<>s__3 = null;
((BaseUnityPlugin)<>4__this).Logger.LogInfo((object)$"Betöltés kész! Összesen {CustomClips.Count} hang lett hozzáadva.");
return false;
IL_0212:
<>s__4++;
goto IL_0220;
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<www>5__9 != null)
{
((IDisposable)<www>5__9).Dispose();
}
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static List<AudioClip> CustomClips = new List<AudioClip>();
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("com.yourname.peak.bingbong");
val.PatchAll();
((MonoBehaviour)this).StartCoroutine(LoadAllAudio());
((BaseUnityPlugin)this).Logger.LogInfo((object)"Bing Bong Dinamikus Audio Mod betöltve!");
}
[IteratorStateMachine(typeof(<LoadAllAudio>d__2))]
private IEnumerator LoadAllAudio()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <LoadAllAudio>d__2(0)
{
<>4__this = this
};
}
}
[HarmonyPatch(typeof(AudioSource), "PlayOneShot", new Type[]
{
typeof(AudioClip),
typeof(float)
})]
internal class AudioPatch
{
private static readonly RollingMemory<int> rollingMemory = new RollingMemory<int>(5);
private static AudioClip getRandomClip()
{
int num = Random.Range(0, Plugin.CustomClips.Count);
while (rollingMemory.Contains(num))
{
num = Random.Range(0, Plugin.CustomClips.Count);
}
rollingMemory.Push(num);
return Plugin.CustomClips[num];
}
private static void Prefix(ref AudioClip clip, AudioSource __instance)
{
string name = ((Object)((Component)__instance).gameObject).name;
if ((name.Contains("BingBong") || name.Contains("Prop")) && Plugin.CustomClips.Count > 0)
{
clip = getRandomClip();
Debug.Log((object)("--- MOD: BingBong hang lecserélve erre: " + ((Object)clip).name + " ---"));
}
}
}
public class RollingMemory<T>
{
private readonly T[] _buffer;
private readonly int _maxSize;
private int _currentIndex = 0;
private int _currentCount = 0;
public RollingMemory(int itemCount)
{
if (itemCount <= 0)
{
throw new ArgumentException("A méretnek nagyobbnak kell lennie nullánál.");
}
_maxSize = itemCount;
_buffer = new T[itemCount];
}
public void Push(T item)
{
_buffer[_currentIndex] = item;
_currentIndex = (_currentIndex + 1) % _maxSize;
if (_currentCount < _maxSize)
{
_currentCount++;
}
}
public bool Contains(T item)
{
if (item == null)
{
return false;
}
for (int i = 0; i < _currentCount; i++)
{
if (EqualityComparer<T>.Default.Equals(_buffer[i], item))
{
return true;
}
}
return false;
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}