UCustomPrefabs Peak
Universal Custom Prefabs API For Unity Games, Modified For Peak
| Last updated | 2 weeks ago |
| Total downloads | 7722 |
| Total rating | 5 |
| Categories | Libraries |
| Dependency string | UCustomPrefabs-UCustomPrefabs_Peak-0.0.2 |
| Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301JigglePhysics-Naelstrof_JigglePhysics
A relativistic squash-and-stretch jigglebone physics solution for characters in Unity.
Preferred version: 10.3.1README
UCustomPrefabs For ContentWarning

Features:
- Managed Prefab Loading
- Out of the box Unity Editor Usage
- Peak Specific Features
- Additional Passport Tab
- Player Template Syncing
- Extra Components/CustomActions to help with Customization
Known Issues
- Potential Desyncing
- Chicken Swapping Could Desync
- Skeleton Model Desync
- New Hats - Needs generic head-shape Template
- Model doesn't swap at Peak! weird.
Credits:
*Yeen Belongs to DarnHyena, Check out their stuff! * https://darnhyena.itch.io/
*Wiki Currently Being Created, Sorry! Check out the Discord Channel.
* Peak Modding Community : https://discord.gg/SAw86z24rB
* https://discord.com/channels/1363179626435707082/1401365775562051656
Tutorial - Help
*Wiki Currently Being Created, Sorry! Check out the Discord Channel.
* Peak Modding Community : https://discord.gg/SAw86z24rB
* https://discord.com/channels/1363179626435707082/1401365775562051656