The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.

UCustomPrefabs Peak
Universal Custom Prefabs API For Unity Games, Modified For Peak
Date uploaded | a week ago |
Version | 0.0.1 |
Download link | UCustomPrefabs-UCustomPrefabs_Peak-0.0.1.zip |
Downloads | 1776 |
Dependency string | UCustomPrefabs-UCustomPrefabs_Peak-0.0.1 |
This mod requires the following mods to function

BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301
JigglePhysics-Naelstrof_JigglePhysics
A relativistic squash-and-stretch jigglebone physics solution for characters in Unity.
Preferred version: 10.3.1README
UCustomPrefabs For ContentWarning
Features:
- Managed Prefab Loading
- Out of the box Unity Editor Usage
- Peak Specific Features
- Additional Passport Tab
- Player Template Syncing
- Extra Components/CustomActions to help with Customization
Known Issues
- Potential Desyncing
- Chicken Swapping Could Desync
- Skeleton Model Desync
Credits:
*Yeen Belongs to DarnHyena, Check out their stuff! * https://darnhyena.itch.io/
*Wiki Currently Being Created, Sorry! Check out the Discord Channel. * Peak Modding Community : https://discord.gg/SAw86z24rB * https://discord.com/channels/1363179626435707082/1401365775562051656
Tutorial - Help
*Wiki Currently Being Created, Sorry! Check out the Discord Channel. * Peak Modding Community : https://discord.gg/SAw86z24rB * https://discord.com/channels/1363179626435707082/1401365775562051656
CHANGELOG
Sept 4 [0.0.1]
-Original Release