CoopQoLPack
Intended to improve the cooperative multiplayer experience without drastic changes.Modpack Description
Just a collection of mods intended to make the cooperative multiplayer experience a bit better without drastically changing gameplay. In particular added a pause function, an ability or two to make cooperating easier and more fun, and some multiplayer QoL fixes. This pack is a work in progress and will cease to be updated when I get bored, but for now it's working well enough.
Noteworthy player actions:
- P to pause the game (as host).
- B opens your backpack without taking it off and dropping it (or left bumper on controller and use mouse wheel for rope, configurable but not all controller inputs work for some reason)
- E (interact button) can be used to carry other players (piggyback).
- X (hold), while a friend is standing on your head - consumes stamina to throw your pal on release. Note that this doesn't work while piggybacking.
- T should allow you to track down other players, making nameplates visible even through walls temporarily.
- I to bring up the Idle Stance Wheel and choose an automatic idle pose.
- M to toggle mute your microphone (in voice activated mic mode).
- F2 for Peak Unlimited menu, which has some large lobby tweak toggles. You probably don't need to change these though.
- Reaching out now allows you to catch falling players if they are close enough. This means you can catch allies leaping towards you, too.
Other mod features:
- Mod menu is included.
- Raised player cap (currently 10 you can configure for more if you need) and various fixes for larger groups such as marshmellows etc
- Extra emotes and skin colours. You can bind emotes to keys, including modded ones. Emotes don't cancel until you move.
- Improved pinging/pointing visibility, also shows distance. If the ping-scan spheres are too obnoxious for you, you can reduce the transparency or size. I'm still dialing in the config for this one.
- Volume adjustments for players in voice chat will be saved.
- Being carried restores death timer.
- UNTESTED Standing near Alpine lava reduces cold.
- UNTESTED The statue can't be activated until all players are either dead or at the campsite.
- UNTESTED Directly pinging an item should communicate some extra information to the team.
Other notes & future plans
No items are added at this time, this might change if I see something worth adding but I'm wary of diluting the item pool.
Working on:
- Eliminating issues where possible (see below)
- Dialling in good values for PalThrow and Catch_Players.
Known issues
- You may need to reconfigure/re-equip your skin colour and/or accessories the first time you run the modpack (this is expected behaviour). You'll probably also need to do it again if you switch back to vanilla.
- If you reach the peak, players might glitch out in the elevator after returning to the lobby, softlocking the game. Closing and reopening Peak serves as a workaround.
- Not working: Multiplayer QoL mod feature, press L when joining late catches you up to the other players. Does not work at least if the fog has risen (because you spawn dead). I didn't test joining before then, it might work if you are alive after joining.
- Voice doesn't function while paused, and adding text chat didn't help either. so coordinate your bathroom breaks via other apps. I don't think I can change this.
