Decompiled source of HandDealt v1.0.1

plugins/awyeh.HandDealt.dll

Decompiled 13 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using Zorro.Core;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("awyeh.HandDealt")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+b86a49fcaf90158d9c5c03863fd57695c86e9fc4")]
[assembly: AssemblyProduct("awyeh.HandDealt")]
[assembly: AssemblyTitle("HandDealt")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HandDealt
{
	[BepInPlugin("awyeh.HandDealt", "HandDealt", "1.0.1")]
	public class HandDealtPlugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(Spawner), "TrySpawnItems")]
		private static class Spawner_TrySpawnItems_Patch
		{
			private static void Postfix(Spawner __instance, ref List<PhotonView> __result)
			{
				if (!PhotonNetwork.IsMasterClient || __instance is Luggage || !BlockNatureItems.Value)
				{
					return;
				}
				foreach (PhotonView item in __result)
				{
					if (!((Object)(object)item == (Object)null))
					{
						GameObject gameObject = ((Component)item).gameObject;
						Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>(true);
						foreach (Renderer val in componentsInChildren)
						{
							val.enabled = false;
						}
						Collider[] componentsInChildren2 = gameObject.GetComponentsInChildren<Collider>(true);
						foreach (Collider val2 in componentsInChildren2)
						{
							val2.enabled = false;
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(Luggage), "Awake")]
		private static class Luggage_Awake_Patch
		{
			private static void Postfix(Luggage __instance)
			{
				if (PhotonNetwork.IsMasterClient)
				{
					((MonoBehaviour)Instance).StartCoroutine(BlockLuggageInteraction(((Component)__instance).gameObject));
				}
			}

			private static IEnumerator BlockLuggageInteraction(GameObject go)
			{
				yield return (object)new WaitForSeconds(2f);
				if (!((Object)(object)go == (Object)null))
				{
					Collider[] componentsInChildren = go.GetComponentsInChildren<Collider>(true);
					foreach (Collider val in componentsInChildren)
					{
						val.enabled = false;
					}
				}
			}
		}

		[HarmonyPatch(typeof(SingleItemSpawner), "TrySpawnItems")]
		private static class SingleItemSpawner_TrySpawnItems_Patch
		{
			private static void Postfix(SingleItemSpawner __instance, ref List<PhotonView> __result)
			{
				if (!PhotonNetwork.IsMasterClient || !BlockSingleItemSpawners.Value)
				{
					return;
				}
				foreach (PhotonView item in __result)
				{
					if (!((Object)(object)item == (Object)null))
					{
						GameObject gameObject = ((Component)item).gameObject;
						Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>(true);
						foreach (Renderer val in componentsInChildren)
						{
							val.enabled = false;
						}
						Collider[] componentsInChildren2 = gameObject.GetComponentsInChildren<Collider>(true);
						foreach (Collider val2 in componentsInChildren2)
						{
							val2.enabled = false;
						}
					}
				}
			}
		}

		internal static ConfigEntry<int> SpawnIntervalSeconds;

		internal static ConfigEntry<int> InitialSpawnDelay;

		internal static ConfigEntry<bool> SameItemForAll;

		internal static ConfigEntry<string> BannedItems;

		internal static ConfigEntry<bool> BlockNatureItems;

		internal static ConfigEntry<bool> BlockSingleItemSpawners;

		private Harmony _harmony;

		internal static HandDealtPlugin Instance { get; private set; }

		internal static ManualLogSource Log { get; private set; }

		private void Awake()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Expected O, but got Unknown
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Expected O, but got Unknown
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Expected O, but got Unknown
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Expected O, but got Unknown
			Instance = this;
			Log = ((BaseUnityPlugin)this).Logger;
			SpawnIntervalSeconds = ((BaseUnityPlugin)this).Config.Bind<int>("General", "SpawnIntervalSeconds", 20, new ConfigDescription("Interval (seconds) between item deals", (AcceptableValueBase)(object)new AcceptableValueRange<int>(5, 300), Array.Empty<object>()));
			InitialSpawnDelay = ((BaseUnityPlugin)this).Config.Bind<int>("General", "InitialSpawnDelay", 3, new ConfigDescription("Delay (seconds) before first item deal", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 60), Array.Empty<object>()));
			SameItemForAll = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "SameItemForAll", false, "If true, all players get the same item each cycle");
			BannedItems = ((BaseUnityPlugin)this).Config.Bind<string>("General", "BannedItems", "Passport, Cheat Compass, RescueHook, RescueHook_Infinite, Warp Compass", "Comma-separated item names to exclude from the random pool");
			BlockNatureItems = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "BlockNatureItems", true, "Block natural item spawners (berries, mushrooms, etc.)");
			BlockSingleItemSpawners = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "BlockSingleItemSpawners", true, "Block individual item spawners (shelf shrooms, etc.)");
			_harmony = new Harmony("awyeh.HandDealt");
			_harmony.PatchAll();
			if ((Object)(object)ItemDealer.Instance == (Object)null)
			{
				GameObject val = new GameObject("ItemDealer");
				ItemDealer itemDealer = val.AddComponent<ItemDealer>();
				Object.DontDestroyOnLoad((Object)(object)val);
				itemDealer.StartDealing();
			}
			Log.LogInfo((object)("HandDealt v1.0.1 loaded — " + $"Interval: {SpawnIntervalSeconds.Value}s, " + $"Initial delay: {InitialSpawnDelay.Value}s, " + "Nature items: " + (BlockNatureItems.Value ? "BLOCKED" : "ALLOWED") + ", Single spawners: " + (BlockSingleItemSpawners.Value ? "BLOCKED" : "ALLOWED")));
		}

		private void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	public class ItemDealer : MonoBehaviour
	{
		private static readonly Random _random = new Random();

		private List<Item> _pool;

		private Coroutine _routine;

		internal static ItemDealer Instance { get; private set; }

		private void Awake()
		{
			Instance = this;
		}

		public void StartDealing()
		{
			if (_routine != null)
			{
				((MonoBehaviour)this).StopCoroutine(_routine);
				_routine = null;
			}
			_routine = ((MonoBehaviour)this).StartCoroutine(DealRoutine());
			HandDealtPlugin.Log.LogInfo((object)"ItemDealer: Dealing started.");
		}

		public void StopDealing()
		{
			if (_routine != null)
			{
				((MonoBehaviour)this).StopCoroutine(_routine);
				_routine = null;
			}
		}

		private IEnumerator DealRoutine()
		{
			while (_pool == null || _pool.Count == 0)
			{
				InitPool();
				if (_pool != null && _pool.Count > 0)
				{
					break;
				}
				yield return (object)new WaitForSeconds(1f);
			}
			HandDealtPlugin.Log.LogInfo((object)$"Item pool initialized with {_pool.Count} items.");
			yield return (object)new WaitForSeconds((float)HandDealtPlugin.InitialSpawnDelay.Value);
			while (true)
			{
				try
				{
					if (PhotonNetwork.IsMasterClient)
					{
						DealRound();
					}
				}
				catch (Exception ex)
				{
					HandDealtPlugin.Log.LogWarning((object)("DealRound error: " + ex.Message));
				}
				yield return (object)new WaitForSeconds((float)HandDealtPlugin.SpawnIntervalSeconds.Value);
			}
		}

		private void InitPool()
		{
			try
			{
				ItemDatabase instance = SingletonAsset<ItemDatabase>.Instance;
				if ((Object)(object)instance == (Object)null)
				{
					return;
				}
				DatabaseAsset<ItemDatabase, Item> val = (DatabaseAsset<ItemDatabase, Item>)(object)instance;
				List<Item> objects = val.Objects;
				if (objects != null)
				{
					_pool = new List<Item>(objects);
					HashSet<string> banned = (from s in HandDealtPlugin.BannedItems.Value.Split(',')
						select s.Trim() into s
						where !string.IsNullOrEmpty(s)
						select s).ToHashSet();
					_pool.RemoveAll((Item item) => banned.Contains(((Object)item).name));
				}
			}
			catch (Exception ex)
			{
				HandDealtPlugin.Log.LogWarning((object)("Pool init failed: " + ex.Message + ", will retry."));
				_pool = null;
			}
		}

		private void DealRound()
		{
			if (_pool == null || _pool.Count == 0)
			{
				InitPool();
				if (_pool == null || _pool.Count == 0)
				{
					return;
				}
			}
			List<Character> list = Character.AllCharacters.Where((Character p) => (Object)(object)p != (Object)null && ((Component)p).gameObject.activeSelf).ToList();
			if (list.Count == 0)
			{
				return;
			}
			HandDealtPlugin.Log.LogInfo((object)$"DealRound: dealing to {list.Count} player(s) from pool of {_pool.Count} items...");
			Item item = null;
			for (int num = 0; num < list.Count; num++)
			{
				if (num == 0 || !HandDealtPlugin.SameItemForAll.Value)
				{
					int index = _random.Next(0, _pool.Count);
					item = _pool[index];
				}
				GiveItem(item, list[num]);
			}
		}

		private static void GiveItem(Item item, Character player)
		{
			if ((Object)(object)item == (Object)null || !PhotonNetwork.IsConnected || (Object)(object)Character.localCharacter == (Object)null)
			{
				return;
			}
			try
			{
				ItemSlot val = default(ItemSlot);
				if (((Object)item).name == "Backpack" && !player.player.backpackSlot.hasBackpack)
				{
					player.player.AddItem(item.itemID, (ItemInstanceData)null, ref val);
					return;
				}
				for (int i = 0; i < player.player.itemSlots.Length; i++)
				{
					if (player.player.itemSlots[i].IsEmpty())
					{
						player.player.AddItem(item.itemID, (ItemInstanceData)null, ref val);
						break;
					}
				}
			}
			catch (Exception ex)
			{
				HandDealtPlugin.Log.LogWarning((object)("GiveItem failed: " + ex.Message));
			}
		}

		private void OnDestroy()
		{
			StopDealing();
			if ((Object)(object)Instance == (Object)(object)this)
			{
				Instance = null;
			}
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ConstantExpectedAttribute : Attribute
	{
		public object? Min { get; set; }

		public object? Max { get; set; }
	}
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ExperimentalAttribute : Attribute
	{
		public string DiagnosticId { get; }

		public string? UrlFormat { get; set; }

		public ExperimentalAttribute(string diagnosticId)
		{
			DiagnosticId = diagnosticId;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullAttribute : Attribute
	{
		public string[] Members { get; }

		public MemberNotNullAttribute(string member)
		{
			Members = new string[1] { member };
		}

		public MemberNotNullAttribute(params string[] members)
		{
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public string[] Members { get; }

		public MemberNotNullWhenAttribute(bool returnValue, string member)
		{
			ReturnValue = returnValue;
			Members = new string[1] { member };
		}

		public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
		{
			ReturnValue = returnValue;
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SetsRequiredMembersAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class StringSyntaxAttribute : Attribute
	{
		public const string CompositeFormat = "CompositeFormat";

		public const string DateOnlyFormat = "DateOnlyFormat";

		public const string DateTimeFormat = "DateTimeFormat";

		public const string EnumFormat = "EnumFormat";

		public const string GuidFormat = "GuidFormat";

		public const string Json = "Json";

		public const string NumericFormat = "NumericFormat";

		public const string Regex = "Regex";

		public const string TimeOnlyFormat = "TimeOnlyFormat";

		public const string TimeSpanFormat = "TimeSpanFormat";

		public const string Uri = "Uri";

		public const string Xml = "Xml";

		public string Syntax { get; }

		public object?[] Arguments { get; }

		public StringSyntaxAttribute(string syntax)
		{
			Syntax = syntax;
			Arguments = new object[0];
		}

		public StringSyntaxAttribute(string syntax, params object?[] arguments)
		{
			Syntax = syntax;
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class UnscopedRefAttribute : Attribute
	{
	}
}
namespace System.Runtime.Versioning
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresPreviewFeaturesAttribute : Attribute
	{
		public string? Message { get; }

		public string? Url { get; set; }

		public RequiresPreviewFeaturesAttribute()
		{
		}

		public RequiresPreviewFeaturesAttribute(string? message)
		{
			Message = message;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CallerArgumentExpressionAttribute : Attribute
	{
		public string ParameterName { get; }

		public CallerArgumentExpressionAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CollectionBuilderAttribute : Attribute
	{
		public Type BuilderType { get; }

		public string MethodName { get; }

		public CollectionBuilderAttribute(Type builderType, string methodName)
		{
			BuilderType = builderType;
			MethodName = methodName;
		}
	}
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CompilerFeatureRequiredAttribute : Attribute
	{
		public const string RefStructs = "RefStructs";

		public const string RequiredMembers = "RequiredMembers";

		public string FeatureName { get; }

		public bool IsOptional { get; set; }

		public CompilerFeatureRequiredAttribute(string featureName)
		{
			FeatureName = featureName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
	{
		public string[] Arguments { get; }

		public InterpolatedStringHandlerArgumentAttribute(string argument)
		{
			Arguments = new string[1] { argument };
		}

		public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
		{
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerAttribute : Attribute
	{
	}
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal static class IsExternalInit
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ModuleInitializerAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class OverloadResolutionPriorityAttribute : Attribute
	{
		public int Priority { get; }

		public OverloadResolutionPriorityAttribute(int priority)
		{
			Priority = priority;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ParamCollectionAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiredMemberAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresLocationAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SkipLocalsInitAttribute : Attribute
	{
	}
}