Skip to main contentThunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Changelog
0.2.4 - 2026-04-03
- Added support for redirecting spawned items to the currently observed teammate while dead or in ghost/spectate mode.
0.2.3 - 2026-03-29
- Unified offline and multiplayer item spawning through PEAK's built-in
GameUtils.InstantiateAndGrab flow.
- Added the
ItemBrowser.Spawn <Item> in-game console command for use with mods such as Console Unlocker.
- Documented that PEAK's current console command matching is case-sensitive, so command names must be entered exactly.
- Simplified internal fallback logic:
- Removed the old room-position spawn fallback.
- Reduced icon/category fallback complexity to keep the browser codebase easier to maintain.
0.2.2 - 2026-03-20
- Fixed multiplayer item spawning for non-host players.
- Switched online spawning to PEAK's built-in GameUtils.InstantiateAndGrab network flow.
- Removed the requirement for the host to install ItemBrowser for client spawn requests to succeed.
- Added extra spawn diagnostics to verify multiplayer runtime state and native spawn path selection.
0.2.1 - 2026-02-09
- Optimized first open (
F5) stutter with staged first-frame rendering and earlier menu warmup.
- Reworked list virtualization to preserve the existing two-column UI skeleton and core interactions.
- Fixed scrolling correctness issues:
- Correct content height and bounds clamping.
- Proper bottom/top scroll response and visible item window updates.
- Reduced scroll-time hitches by throttling window updates and avoiding redundant UI property writes.
- Paused heavy background warmups while the browser is open to prioritize interaction smoothness.
0.2.0 - 2026-02-07
- Reworked browser UI layout, spacing, scrolling, and close button behavior.
- Added two-level category filtering (
All / Food / Weapon + sub-categories).
- Improved icon handling and hidden/invalid item filtering.
- Added dynamic language refresh when opening UI.
- Unified localization flow:
- Item names from
ItemNameKeyMap.json + game localization keys.
- Mod-specific UI texts from
Localized_Text.json.
0.1.0 - 2026-02-06
- Initial release with search + categorized item browser UI.