ItemBrowser
In-game item browser for PEAK with search, unified offline/multiplayer spawning, ghost spectate teammate item delivery, and optional console spawn support (F5).
CHANGELOG
Changelog
0.2.4 - 2026-04-03
- Added support for redirecting spawned items to the currently observed teammate while dead or in ghost/spectate mode.
0.2.3 - 2026-03-29
- Unified offline and multiplayer item spawning through PEAK's built-in
GameUtils.InstantiateAndGrabflow. - Added the
ItemBrowser.Spawn <Item>in-game console command for use with mods such asConsole Unlocker. - Documented that PEAK's current console command matching is case-sensitive, so command names must be entered exactly.
- Simplified internal fallback logic:
- Removed the old room-position spawn fallback.
- Reduced icon/category fallback complexity to keep the browser codebase easier to maintain.
0.2.2 - 2026-03-20
- Fixed multiplayer item spawning for non-host players.
- Switched online spawning to PEAK's built-in GameUtils.InstantiateAndGrab network flow.
- Removed the requirement for the host to install ItemBrowser for client spawn requests to succeed.
- Added extra spawn diagnostics to verify multiplayer runtime state and native spawn path selection.
0.2.1 - 2026-02-09
- Optimized first open (
F5) stutter with staged first-frame rendering and earlier menu warmup. - Reworked list virtualization to preserve the existing two-column UI skeleton and core interactions.
- Fixed scrolling correctness issues:
- Correct content height and bounds clamping.
- Proper bottom/top scroll response and visible item window updates.
- Reduced scroll-time hitches by throttling window updates and avoiding redundant UI property writes.
- Paused heavy background warmups while the browser is open to prioritize interaction smoothness.
0.2.0 - 2026-02-07
- Reworked browser UI layout, spacing, scrolling, and close button behavior.
- Added two-level category filtering (
All / Food / Weapon+ sub-categories). - Improved icon handling and hidden/invalid item filtering.
- Added dynamic language refresh when opening UI.
- Unified localization flow:
- Item names from
ItemNameKeyMap.json+ game localization keys. - Mod-specific UI texts from
Localized_Text.json.
- Item names from
0.1.0 - 2026-02-06
- Initial release with search + categorized item browser UI.