PEAK
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Details

Latest version
1.4.0
Last Updated
First Uploaded
Downloads
586
Likes
1
Size
120KB
Dependants

Required mods (24)

This package requires the following packages to work.
BepInEx pack for PEAK. Preconfigured and ready to use.
Version:5.4.75301
Bingbong now explodes!
Version:1.1.0
This mod makes it easy to create and add cosmetic-related content.
Version:1.1.9
Adds periodic airstrikes to the game!
Version:1.0.11
A relativistic squash-and-stretch jigglebone physics solution for characters in Unity.
Version:10.3.1
This mod changes the tornado spawn rate from 1 to whatever I think you can do decimals 0.1 but not 0 cause it would probably crash cause division by 0 so fun!
Version:1.0.0
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Version:0.7.12
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Version:0.7.12
20 random effects to the player and world at a set interval. Start chaos effects by pressing 0. Recommended for Single Player use.
Version:1.1.0
Core module of the PEAKLib community API.
Version:1.7.2
Items module of the PEAKLib community API.
Version:1.6.0
Fixes ReflectionUtility usage in Vanilla from breaking from mods with soft dependencies.
Version:1.0.0
Flares will now call in airstrikes.
Version:1.0.1
Thrown items now can knock out players!
Version:0.1.3
Adds a Miku plush to the game.
Version:0.1.2
A simple passport pagination mod that creates a left & right button under options (if there are pages available)
Version:1.0.1
Makes it so you trip or faint randomly (even while climbing). Configurable.
Version:0.1.1
Protogens for Peak using UCustomPrefabsAPI
Version:0.0.1
Helps modders easily synchronize room/player properties across all connected clients through Photon's Custom Properties.
Version:1.1.0
You can now stub your toe
Version:0.1.0
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