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Dependency string
darmuh-AddControls-0.2.1
Dependants

AddControls

Manage existing controls via generative configuration items. Manually add new bindings for any existing control.

Configuration

Add Custom Bindings

  • To add custom bindings, you'll want to modify the Binds Added configuration item in the Manual Binds section of the config.
  • This configuration item is a single text string that will be parsed for your desired input action and keybinding.
  • The format is as follows: actionName:keybindingPath;actionName2:keybindingPath2
  • For example: if you wanted to bind the action, Crouch, to the key, C, and the action, Jump, to the mouse Scroll Wheel you would do Crouch:<Keyboard>/c;Jump:<Mouse>/scroll
  • If this config item is changed mid-game, any previous added keybinds will be cleared.

Action Names and Keybind Paths

  • For a list of acceptable actions and keybind paths, please enable debug logging and check your LogOutput.Log after launching once.
  • NOTE: There is no limit to how many binds you can add. Just continue to follow the correct formatting for each new action/keybind.
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