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dominik0207-PEAK_Checkpoint_Save-0.4.4 icon

PEAK Checkpoint Save

Save your progress at every campfire and continue later at the same location

Date uploaded a day ago
Version 0.4.4
Download link dominik0207-PEAK_Checkpoint_Save-0.4.4.zip
Downloads 2239
Dependency string dominik0207-PEAK_Checkpoint_Save-0.4.4

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403

README

PEAK Checkpoint Save

This mod will save your progress at each campfire. Just lit it and it will save. To load your save later, just start a level and press the load key (default: F6).

The current level will be saved, so you get the same level again and not every time the random daily level after loading. You can enable/disable the level loading in the boardingpass.

If you want to delete savefiles, open the boardingpass at the Airport, select the difficulty and press the load key (default: F6).

Works in multiplayer, although every client needs to install the mod, otherwise some things might not work properly.

❗ATTENTION: If you update the mod to a newer version, be aware that your current save files might be deleted cause of some internal changes.

Mod compatibility

Peakapalooza (including PeakToBeach)

  • Compatible with PeakToBeach mode. After loading the savefile, you need to lit the campfire for the next part to load correctly.

Config

Config file: PEAK\BepInEx\config\PEAK_Checkpoint_Save.cfg

Config entries - Key for loading your save (Default: F6) - Key for tutorial message (Default: F1) - Save/load of your afflictions like hunger, poison, skeleton... (Default: true) - Save/load of your inventory (Default: true) - Save/load of the item stats (cooking amount, fuel, rope length...) (Default: true) - Hardmode, you can only load once until you reach the next checkpoint (Default: false) - Enable Loading of Level Scene (Default: true) - Enable/disable loadingscreen (Default: true) - Loadingscreen text fontsize (Default: 64) - Loadingscreen text X position - Loadingscreen text Y position - Loadingscreen background color - Loadingscreen text color - Textmessage fontsize (Default: 64) - Textmessage X position - Textmessage Y position - Textmessage outline color - Textmessage outline width - Textmessage normal color - Textmessage error color - Textmessage success color - Textmessage warning color - Enable/disable Boardingpass information - Boardingpass text fontsize (Default: 32) - Boardingpass text X position - Boardingpass text Y position - Boardingpass text color - Enable/disable Tutorial message - Tutorial message fontsize (Default: 48) - Tutorial message background color - Tutorial message text color - Legacy Saving (If enabled, you have just one save file which works for every difficulty [like it was before version 0.3.0]) - Legacy Loading Key (Enable this, if you want to press the loading key only once) - Teleport workaround for The Kiln - Teleport jump logic - Teleport frames to wait - Jump logic wait time - (DEBUG) enable teleport - (DEBUG) Teleport key
## Support / bug report

If you found a bug, you can open an issue at gitHub https://github.com/dominik0207/peak_checkpoint_save/issues

Or join the PEAK Thunderstore Discord Server and write in the topic "mod-releases/PEAK Checkpoint Save" https://discord.com/channels/1363179626435707082/1454970386910543935

Known bugs/issues

  • If other players glitch through the map after loading, try changing the option "teleportJumpLogic" to 1 or 2. If that does not help, you can enable "enableTeleport" and manually teleport every client to your position as a workaround (Default: F9)
  • You might get some steam achievements if you load a safe file. So if you want to achieve it all on your own, I would not recommend using this mod.

CHANGELOG

0.4.4 (21.02.2026)

  • Added a button to the boardingpass to enable/disable the daily or saved level loading
  • (hopefully) optimized some steps in the teleport logic
  • Your current play time is now saved
  • Added a debug teleport option (if you encounter problems while loading you can manually teleport all clients to your position [Default: F9])

Added advanced config entries:

  • Teleport frames to wait
  • Jump logic wait time
  • (DEBUG) enable teleport
  • (DEBUG) Teleport key

0.4.3 (17.02.2026)

  • Fixed to work with PEAK version 1.54.a

0.4.2 (17.02.2026)

  • Added compatibility for the mod "Peakapalooza" including PeakToBeach mode

v0.4.1 (15.02.2026)

Bug fixes:

  • Fixed a bug which occurred after updating the mod from an older version

v0.4.0 (15.02.2026)

❗❗❗ I would recommend to delete the config file "PEAK\BepInEx\config\PEAK_Checkpoint_Save.cfg" because of the different changes in version 0.4.0

  • The current level scene will now be saved and loaded, so you get the same run and not the daily mapcycle (can be disabled via: enableLoadLevelScene)
  • If loading into The Kiln you will now be inside the volcano, not in front of it (if something doesn't work correctly, you can still enable the workaround in the config: teleportTheKilnWorkaround)
  • You can now load every time in your current run, so you do not need to go back to the Airport to load again
  • Your extra stamina is now saved
  • You can now delete savefiles at the Airport while looking at the boardingpass and pressing the loadkey (default: F6)
  • Added informations to the boardingpass, so you can see important stuff before loading into the game
  • Added confirmation while loading the savefile, so you need to press the load key a second time (can be disabled via: enableLegacyLoadingKey)
  • Added a tutorial message if you start the game for the first time (Press F1 to open it again)

Added config entries:

  • Enable Loading of Level Scene
  • The Kiln Teleport Workaround (If enabled, tries to teleport to the end of Caldera (in front of the volcano) instead of loading the next map segment)
  • Teleport jump logic (change this if you encounter problems while teleporting in multiplayer)
  • Legacy Loading Key (Enable this, if you want to press the loading key only once)
  • Loadingscreen background color
  • Loadingscreen text color
  • Textmessage outline color
  • Textmessage outline width
  • Textmessage normal color
  • Textmessage error color
  • Textmessage success color
  • Textmessage warning color
  • enable Boardingpass information
  • Boardingpass text fontsize
  • Boardingpass text X position
  • Boardingpass text Y position
  • Boardingpass text color
  • enable Tutorial message
  • Tutorial message fontsize
  • Tutorial message background color
  • Tutorial message text color

Bug fixes:

  • Fixed a bug where certain items had infinite uses after loading

v0.3.3 (27.01.2026)

Bug fixes:

  • Small fix to work with PEAK version 1.53.a

v0.3.2 (30.12.2025)

Bug fixes:

  • Fixed a bug (again) where the "Airline food" would not be saved in your inventory
  • Fixed a bug where the "Scout Cookies" would be infinite after loading

v0.3.1 (29.12.2025)

  • Added a loading screen (can be disabled via config)
  • Changed the style of the text message

Added config entries:

  • Enable loadingscreen
  • Loadingscreen text fontsize
  • Loadingscreen text X position
  • Loadingscreen text Y position
  • textmessage fontsize
  • textmessage X position
  • textmessage Y position

Bug fixes:

  • Fixed a bug where it did not show the right text for connected clients after loading

v0.3.0 (28.12.2025)

  • Items are now saved with its current states (cooking amount, fuel, rope length...)
  • If you read "The book of bones" before and load later, you will now remain a skeleton
  • Save files are now separated for each difficulty

Added config entries:

  • Enable save/load of the item stats (cooking amount, fuel, rope length...)
  • Enable legacy loading (If enabled, you can load more than once in the current round, use at your own risk)
  • Enable legacy saving files (If enabled, you have just one save file which works for every difficulty (like it was before version 0.3.0))
  • Teleport Workaround (If enabled, tries to teleport to the first campfire instead of loading the next map segment)

Bug fixes:

  • Fixed a bug where the "Airline food" would not be saved in your inventory
  • Fixed some other small problems

v0.2.6 (21.12.2025)

Bug fixes:

  • Fixed a bug when loading to The Kiln that not everyone were teleported correctly

v0.2.5 (13.12.2025)

Bug fixes:

  • Fixed a bug where you could not load correctly to Tropics/Roots level after PEAK update 1.47/1.48

v0.2.4 (04.12.2025)

Added advanced config entries (use at your own risk):

  • Game frames to wait between teleport tries
  • How often it will try to teleport the client to the save location
  • How long will it try to teleport
  • the Y offset for teleportation check
  • the X offset for teleportation check
  • the Z offset for teleportation check

Bug fixes:

  • (hopefully) fixed a multiplayer bug while loading to "The Kiln", where you would fall through the map
  • fixed a bug which did not load the backpack item correctly in some situations

v0.2.3 (01.12.2025)

Bug fixes:

  • Fixed a bug in singleplayer where your backpack items were not safed correctly

v0.2.2 (29.11.2025)

Bug fixes:

  • Fixed a loading error at "The Kiln" where flares did not spawn at the helicopter
  • Some small fixes while loading the game

v0.2.1 (29.11.2025)

  • Bug fixes: Backpack inventory will now load correctly

v0.2.0 (28.11.2025)

  • Added Config
  • Bug fixes while loading the save file

v0.1.0 (25.11.2025)

  • Initial Release.