PEAK Checkpoint Save
Save your progress at every campfire and continue later at the same locationPEAK Checkpoint Save
This mod will save your progress at each campfire. Just lit it and it will save. To load your save later, just start a level and press the load key (default: F6).
The current level will be saved, so you get the same level again and not every time the random daily level after loading. You can enable/disable the level loading in the boardingpass.
If you want to delete savefiles, open the boardingpass at the Airport, select the difficulty and press the load key (default: F6).
Works in multiplayer, although every client needs to install the mod, otherwise some things might not work properly.
❗ATTENTION: If you update the mod to a newer version, be aware that your current save files might be deleted cause of some internal changes.
Mod compatibility
Peakapalooza (including PeakToBeach)
- Compatible with PeakToBeach mode. After loading the savefile, you need to lit the campfire for the next part to load correctly.
Config
Config file: PEAK\BepInEx\config\PEAK_Checkpoint_Save.cfg
Config entries
- Key for loading your save (Default: F6) - Key for tutorial message (Default: F1) - Save/load of your afflictions like hunger, poison, skeleton... (Default: true) - Save/load of your inventory (Default: true) - Save/load of the item stats (cooking amount, fuel, rope length...) (Default: true) - Hardmode, you can only load once until you reach the next checkpoint (Default: false) - Enable Loading of Level Scene (Default: true) - Save/load of the current ingame time (Default: true) - Campfire will reset after loading a second time (Default: true) - Enable/disable loadingscreen (Default: true) - Loadingscreen text fontsize (Default: 64) - Loadingscreen text X position - Loadingscreen text Y position - Loadingscreen background color - Loadingscreen text color - Textmessage fontsize (Default: 64) - Textmessage X position - Textmessage Y position - Textmessage outline color - Textmessage outline width - Textmessage normal color - Textmessage error color - Textmessage success color - Textmessage warning color - Enable/disable Boardingpass information - Boardingpass text fontsize (Default: 32) - Boardingpass text X position - Boardingpass text Y position - Boardingpass text color - Enable/disable Tutorial message - Tutorial message fontsize (Default: 48) - Tutorial message background color - Tutorial message text color - Legacy Saving (If enabled, you have just one save file which works for every difficulty [like it was before version 0.3.0]) - Legacy Loading Key (Enable this, if you want to press the loading key only once) - Teleport workaround for The Kiln - Teleport jump logic - Teleport frames to wait - Jump logic wait time - Client mod version check (if enabled, checks the mod version of every player) - Client ready check (if enabled, checks if every player is ready before you can load the savegame) - (DEBUG) enable teleport - (DEBUG) Teleport key - (DEBUG) Enable debug loggingSupport / bug report
If you found a bug, you can open an issue at gitHub https://github.com/dominik0207/peak_checkpoint_save/issues
Or join the PEAK Thunderstore Discord Server and write in the topic "mod-releases/PEAK Checkpoint Save" https://discord.com/channels/1363179626435707082/1454970386910543935
Known bugs/issues
- If other players glitch through the map after loading, try changing the option "teleportJumpLogic" to 1 or 2. If that does not help, you can enable "enableTeleport" and manually teleport every client to your position as a workaround (Default: F9)
- You might get some steam achievements if you load a safe file. So if you want to achieve it all on your own, I would not recommend using this mod.
