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PEAKSHOP
A shop for spending luggage coins on expedition gear, with settings synced across the whole lobby.PEAKSHOP
A shop for PEAK. Spend coins earned from opening luggage on expedition gear, mid-run.
Features
- Coin economy: opening luggage awards coins, randomized within a configurable min/max range that varies by biome and luggage size (small/big/epic, plus the special Ancient/Cursed/Respawn luggage types)
- In-run shop UI: press Alt+B to open it, browse items with live prices and icons, buy with one click
- 194-item catalog: every purchasable item in the game, including recent additions like the Jetpack, Rocketpack, and Glider - each individually toggleable and price-configurable
- Smart delivery: purchased items go to a free pocket slot first, then a free backpack slot, then spawn above your head if you're completely full
- Synced settings: the host's item list, prices, and luggage payouts are automatically synced to everyone else in the lobby - no need for every player to edit their own config
- Coin notifications: an on-screen "+N COINS" popup when you get paid (configurable, can be disabled)
- Debug mode: hold Page Down to toggle debug mode, which also grants +10 coins - useful for testing purchases without grinding luggage
Configuration
All settings are configurable via BepInEx/config/dusher4.PEAKShop.cfg (or Thunderstore Mod Manager's config editor once installed and launched once):
[Keybinds]- shop key, modifier key requirement[Items]- per-item enable/disable and price (194 items)[Luggage]- min/max coin payout per biome and luggage size[General]- custom items via CSV, whether coins persist between runs[Audio]/[UI]- coin sound volume, notification appearance
Credits
Originally based on "Summit Supply Shop" by tony4twenty, used and extended with permission. Multiplayer sync powered by PhotonCustomPropsUtils by Snosz.
Building from source
This project uses ThunderPipe for Thunderstore packaging.
dotnet build -c Release -v d
The built package will be found at ./artifacts/thunderstore/. See Config.Build.user.props.template for local game-path configuration.
