TornadoFix
Forces the Tornado prefab to be registered with Photon at the start of the game.Forces the game to register the Tornado prefab at the start. This fixes 2 issues:
- Tornadoes synchronisation between hosts and clients.
- Breaking prop spawners completely if Mesa stage is selected and no natural Tornadoes have spawned yet.
Also fixes minor issues:
- Custom Tornadoes staying at one place (in TCv2 Map Editor). Now they move around like the natural Tornadoes.
- Different Tornado behaviors between Host/Clients.
Without this mod, the hosts/clients would need to play a vanilla Mesa stage first before playing a custom one (to initialize and register the Tornado prefab). Else everything breaks.
Made mostly for Terrain Customiser V2.
