Fixed stamina and other self-targeted mods not working — reworked character cache in GameHelpers to properly detect when Character.localCharacter changes, clearing stale component references that caused mods to silently fail
GetCharacterData() now resolves data directly from the character component instead of relying on a global search fallback
v1.1.1
Bug Fixes
Fixed Refresh Players crashing with NullReferenceException — Utilities.Logger was never assigned; now delegates to ConfigManager.Logger
Fixed Revive All / Revive Player failing with RPC parameter mismatch — added missing statueSegment parameter to match the game's RPCA_ReviveAtPosition(Vector3, bool, int) signature
Fixed Refresh Luggage crashing the UI — added outer try-catch and null safety so errors no longer break the entire mod menu
Fixed race conditions in player and luggage iteration — static fields are now captured into local variables and iterated with index-based loops to prevent crashes from concurrent game state changes
v1.1.0
Fixed unclickable/undraggable mod UI on certain systems by stripping ImGuiConfigFlags.NoMouse flag set by DearImGuiInjection
Injected mouse position directly from Win32 API (GetCursorPos + ScreenToClient) to bypass DPI/coordinate mismatch
Fixed game menu freezing after hiding the mod UI
Added SetNextWindowFocus to ensure the mod window receives focus when shown
Enhanced diagnostic logging for input patch debugging (NoMouse detection, Win32 vs ImGui position, HWND)
Fresh diagnostic logs now emit on each menu toggle cycle
Known Issues
Native fullscreen mode may crash due to a DearImGuiInjection DX12 SwapChain resize hook bug — use fullscreen windowed mode instead
v1.0.17
Added changelog documentation for all versions on Thunderstore
v1.0.16
Added Traditional Chinese (繁體中文) language support
Implemented dynamic font loading — fonts now switch automatically based on selected language in the Language tab
Fixed Korean language display issue
Dynamic font switching for Korean (Malgun Gothic) and Japanese/Chinese (Microsoft YaHei)
v1.0.15
Fixed cursor visible toggle conflicting with the main menu
Fixed mouse coordinate mismatch between ImGui and the game window
Fixed ImGui New Frame timing issue
Forced ImGui to render on the top layer to prevent it from being hidden behind game UI
Added event queue for mouse IO to ensure input is processed correctly
Added Win32 API fallback for mouse input handling
v1.0.14
Added support for newer NVIDIA drivers to resolve cursor lock issues that affected users with recent GPU driver updates
v1.0.13
Fixed the cursor lock bug where the cursor would not properly re-lock to the game after closing the mod menu
v1.0.12
Added Italian (Italiano) language support — contributed by @leonardogrimaldi
Added credits section to README
v1.0.11
Fixed player list refresh not updating correctly
Fixed luggage list display issues
Added screenshots showcasing multi-language support
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